Michael (Mike) R. Macedonia





Most Recent Affiliation(s):


  • Fraunhofer Center for Computer Graphics, Vice President

Other Affiliation(s):


  • USA Simulation, Training, and Instrumentation Command, Chief Scientist
  • US Army STRICOM

Bio:

  • SIGGRAPH 1999

    Michael R. Macedonia is Chief Scientist and Technical Director for the USA Simulation, Training, and Instrumentation Command (STRICOM). He has worked extensively with the multicast networking community and has written one of the most often referenced publications in that area. He also contributed to the National Academy of Sciences report entitled “Virtual Reality: Scientific and Technological Challenges” detailing the networking and communications research needed to continue the development of virtual reality systems. At SIGGRAPH 96, he was a panelist on the “Global Multi-User Virtual Environments” panel. He is a member of both ACM SIGCOMM & SIGGRAPH.  

    SIGGRAPH 1998

    Michael R. Macedonia is Chief Scientist and Technical Director for the USA Simulation Training and Instrumentation Command (STRICOM). He has worked extensively with the multicast networking community and has written one of the most often referenced publications in that area. He also contributed to the National Academy of Sciences report entitled Virtual Reality Scientific and Technological Challenges detailing the networking and communications research needed to continue the development of virtual reality systems. At SIGGRAPH 96, he was a panelist on the Global Multi-User Virtual Environments” panel. He is a member of both ACM SIGCOMM & SIGGRAPH.  

    SIGGRAPH 1997

    Michael R. Macedonia is Vice President in charge of developing global virtual environments for commerce, government and education at the non- profit Fraunhofer Center for Research in Computer Graphics (CRCG). He has  worked extensively with the multicast networking community and has written one of the most often referenced publications in that area. He also contributed to the National Academy of Sciences report entitled “Virtual Reality: Scientific and Technological Challenges” detailing the networking and communications research needed to continue the development of virtual reality systems. At SIGGRAPH 96, he was a panelist on the “Global Multi-User Virtual Environments” panel. He is a member of both ACM SIGCOMM  & SIGGRAPH.  

     


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