Ann McNamara – ACM SIGGRAPH HISTORY ARCHIVES

Ann McNamara


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About Ann McNamara

Affiliations

Texas A&M University, School of Performance, Department of Visualization, Assistant Professor
University of Bristol, Associate Professor
University of Dublin
St. Louis University

Location

College Station, Texas, United States of America

Bio

SIGGRAPH Asia 2023

Ann McNamara is a Professor and the Associate Dean for Research & Creative Works in the School of Performance, Visualization, & Fine Arts at Texas A&M University. She is also the director of the VIVID Lab, an interdisciplinary lab focusing on advancing data visualization and information design. McNamara’s research uses innovative approaches to improve computer graphics and scientific visualization to enhance the user’s experience when creating, viewing, and interacting with virtual and augmented spaces. Her work has various applications in various fields, including architecture, engineering, and medicine.

SIGGRAPH Asia 2021

Ann McNamara is the Associate Dean for Research in the College of Architecture at Texas University. She is also an Associate professor in the Department of Visualization. Her research focuses on novel approaches for optimizing an individual’s experience when creating, viewing, and interacting with virtual and augmented spaces. She is the recipient of an NSF CAREER AWARD entitled “Advancing Interaction Paradigms in Mobile Augmented Reality using Eye-Tracking”. In 2019, she was named as one of twenty-one Presidential Impact Fellows at Texas University.

SIGGRAPH 2020

Ann McNamara is an Associate professor in the Department of Visualization at Texas A&M University. Her research focuses on novel approaches for optimizing an individual’s experience when creating, viewing and interacting with virtual and augmented spaces. She is the recipient of an NSF CAREER AWARD entitled “Advancing Interaction Paradigms in Mobile Augmented Reality using Eye Tracking”. This project investigates how mobile eye tracking, which monitors where a person is looking while on the go, can be used to determine what objects in a visual scene a person is interested in, and thus might like to have annotated in their augmented reality view. In 2019, she was named as one of twenty-one Presidential Impact Fellows at Texas A&M University.

SIGGRAPH Asia 2019

Ann McNamara is an Associate professor in the Department of Visualization at Texas University. Her research focuses on novel approaches for optimizing an individual’s experience when creating, viewing and interacting with virtual and augmented spaces. She is the recipient of an NSF CAREER AWARD entitled “Advancing Interaction Paradigms in Mobile Augmented Reality using Eye-Tracking”. In 2019, she was named as one of twenty-one Presidential Impact Fellows at Texas University.

SIGGRAPH 2014

Dr. Ann McNamara is an assistant professor in the Department of Visualization at Texas A&M University. She is the recipient of an NSF CAREER award. Her research focuses on the advancement of computer graphics and scientific visualization through novel approaches for optimizing an individual’s experience when creating, viewing and interacting with real, augmented and virtual spaces. She investigates new ways to exploit knowledge of human visual perception to produce high quality computer graphics and animations more efficiently. Ann was Siggraph 2011 & Siggraph 2012 Courses Chair. She is Siggraph General Submissions Chair for Siggraph 2014 & Siggraph 2015.

SIGGRAPH 2010

Ann McNamara received her undergraduate and graduate degrees from the University of Bristol, UK. Anns research focuses on the advancement of computer graphics and scientific visualization through novel approaches for optimizing an individual’s experience when creating, viewing and interacting with virtual spaces. She investigates new ways to exploit knowledge of human visual perception to produce high quality computer graphics and animations more efficiently. She joined the faculty of the newly formed Department of Visualization at Texas A&M University in 2008, where she is currently an assistant professor. Ann serves on several IPCs including APGV.


SIGGRAPH Conference Organizing Committee Positions

Committee Member

SIGGRAPH Asia 2008: Sketches

Conference Contributions

Experiences

Birds of a Feather

Labs-Studio

SIGGRAPH Mobile

Learning

Courses

Dailies

Education

Panels

Posters

Talks-Sketches

Technical Papers

Sessions Moderated

“Creating Scripted Animation with Python in Autodesk Maya” by McNamara
“Acquisition of large-scale surface light fields” by Chen, Nyland, Lastra and Fuchs
“Robust depth estimation from multiple video streams for dynamic light field rendering” by Goldlücke and Magnor
“Accurate Depth of Field Postprocessing” by Meeker
“Real-time view morphing of video streams” by Timm
“Live 3D video in soccer stadium” by Koyama, Kitahara and Ohta
“Fluid simulation interaction techniques” by Roble and Wrenninge
“Fluids with extreme viscosity” by Falt and Roble
“A fast polymesh to level set algorithm” by Falt and Roble
“A unified approach for modeling complex occlusions in fluid simulations” by Houston, Bond and Wiebe
“The cubic interpolated level set method for realistic fluid animation” by Tanaka, Ueki and Kunimatsu

Other Information


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