Alex Evans
Most Recent Affiliation(s):
- NVIDIA, Independent Game Developer
Other / Past Affiliation(s):
- MediaMolecule
Bio:
SIGGRAPH 2022
Alex joined NVIDIA in 2020, after a long career in games. As co-founder and technical director of MediaMolecule, he worked on ‘creative gaming’, releasing LittleBigPlanet and Dreams. He’s interested in alternative representations for (micro) geometry and anything that lies at the intersection of computer graphics and tools to empower artists.
Experience(s):
Learning Category: Presentation(s):
Type: [Technical Papers]
Instant neural graphics primitives with a multiresolution hash encoding Presenter(s): [Müller] [Evans] [Schied] [Keller]
[SIGGRAPH 2022]
Type: [Courses]
Advances in Real-Time Rendering, Part II Organizer(s): [Tatarchuk]
Presenter(s): [Tatarchuk] [Pettineo] [Wright] [Haar] [Aaltonen] [Evans]
Entry No.: [06]
[SIGGRAPH 2015]
Type: [Courses]
Advances in Real-Time Rendering in Games: Part I Organizer(s): [Tatarchuk]
Presenter(s): [Tatarchuk] [Chen] [Hall] [Hall] [Edwards] [Evans] [Sousa] [Kasyan] [Schulz]
Entry No.: [05]
[SIGGRAPH 2011]
Type: [Courses]
Advances in Real-Time Rendering in 3D Graphics and Games: Part 1 Presenter(s): [Tatarchuk] [Oat] [Evans] [Chen] [Liu] [Boulton] [Filion] [McNaughton] [Mittring]
Entry No.: [03]
[SIGGRAPH 2008]
Role(s):
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