2001 Technical Paper: Liu_Expressive Expression Mapping with Ratio Images

“Expressive expression mapping with ratio images” by Liu, Shan and Zhang

2001 Technical Paper: Faloutsos_Composable Controllers for Physics-Based Character Animation

“Composable controllers for physics-based character animation” by Faloutsos, Panne and Terzopoulos

2001 Technical Paper: Kitamura_Interactive Stereoscopic Display for Three or More Users

“Interactive stereoscopic display for three or more users” by Kitamura, Konishi, Yamamoto and Kishino

2001 Technical Paper: Agrawala_Rendering Effective Route Maps: Improving Usability Through Generalization

“Rendering effective route maps: improving usability through generalization” by Agrawala and Stolte

2001 Technical Paper: Sun_Automating gait generation

“Automating gait generation” by Sun and Metaxas

2001 Technical Paper: Walter_Integrating Shape and Pattern in Mammalian Models

“Integrating shape and pattern in mammalian models” by Walter, Fournier and Menevaux

2001 Technical Paper: Hertzmann_Image Analogies

“Image analogies” by Hertzmann, Jacobs, Oliver, Curless and Salesin

2001 Technical Paper: Noh_Expression Cloning

“Expression cloning” by Noh and Neumann

2001 Technical Paper: Prusinkiewicz_The use of positional information in the modeling of plants

“The use of positional information in the modeling of plants” by Prusinkiewicz, Mündermann, Karwowski and Lane

2001 Technical Paper: Legakis_Feature-Based Cellular Texturing for Architectural Models

“Feature-based cellular texturing for architectural models” by Legakis, Gortler and Dorsey

2001 Technical Paper: Parish_Procedural Modeling of Cities

“Procedural modeling of cities” by Parish and Müller

2001 Technical Paper: Zwicker_Surface Splatting

“Surface splatting” by Zwicker, Pfister, van Baar and Gross

2001 Technical Paper: Turk_Texture Synthesis on Surfaces

“Texture synthesis on surfaces” by Turk

2001 Technical Paper: Wei_Texture Synthesis over Arbitrary Manifold Surfaces

“Texture synthesis over arbitrary manifold surfaces” by Wei and Levoy

2001 Technical Paper: Wand_The Randomized z-Buffer Algorithm: Interactive Rendering of Highly Complex Scenes

“The randomized z-buffer algorithm: interactive rendering of highly complex scenes” by Wand, Peter, Meyer auf der Heide, Straßer and Müller-Fischer

2001 Technical Paper: Efros_Image Quilting for Texture Synthesis and Transfer

“Image quilting for texture synthesis and transfer” by Efros and Freeman

2001 Technical Paper: Xu_Photorealistic Rendering of Knitwear Using The Lumislice

“Photorealistic rendering of knitwear using the lumislice” by Xu, Chen, Lin, Zhong, Wu, et al. …

2001 Technical Paper: Levy_Constrained Texture Mapping for Polygonal Meshes

“Constrained texture mapping for polygonal meshes” by Levy

2001 Technical Paper: Jensen_A Physically-Based Night Sky Model

“A physically-based night sky model” by Jensen, Durand, Dorsey, Stark, Shirley, et al. …

2001 Technical Paper: Fernando_Adaptive Shadow Maps

“Adaptive shadow maps” by Fernando, Fernandez, Bala and Greenberg

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