2020 Technical Paper: GISSLER_An Implicit Compressible SPH Solver for Snow Simulation

“An Implicit Compressible SPH Solver for Snow Simulation” by Gissler, Henne, Band, Peer and Teschner

2020 Technical Paper: COEVOET_Adaptive Merging for Rigid Body Simulation

“Adaptive Merging for Rigid Body Simulation” by Coevoet, Benchekroun and Kry

2020 Technical Paper: SONG_Accurate Face Rig Approximation with Deep Differential Subspace Reconstruction

“Accurate Face Rig Approximation with Deep Differential SubspaceReconstruction” by Song, Shi and Reed

2020 Technical Paper: WON_A Scalable Approach to Control Diverse Behaviors for Physically Simulated Characters

“A Scalable Approach to Control Diverse Behaviors for PhysicallySimulated Characters” by Won, Gopinath and Hodgins

2020 Technical Paper: ANDO_A Practical Octree Liquid Simulator with Adaptive Surface Resolution

“A Practical Octree Liquid Simulator with Adaptive Surface Resolution” by Ando and Batty

2020 Technical Paper: ISHIDA_A Model for Soap Film Dynamics with Evolving Thickness

“A Model for Soap Film Dynamics with Evolving Thickness” by Ishida, Synak, Narita, Hachisuka and Wojtan

2020 Technical Paper: WANG_A Massively Parallel and Scalable Multi-GPU Material Point Method

“A Massively Parallel and Scalable Multi-GPU Material Point Method” by Wang, Qiu, Slattery, Fang, Li, et al. …

2020 Technical Paper: NI_A Level-Set Method for Magnetic Substance Simulation

“A Level-Set Method for Magnetic Substance Simulation” by Ni, Zhu, Wang and Chen

2020 Technical Paper: GOLDADE_Constraint Bubbles and Affine Regions: Reduced Fluid Models for Efficient Immersed Bubbles and Flexible Spatial Coarsening

“Constraint Bubbles and Affine Regions: Reduced Fluid Models forEfficient Immersed Bubbles and Flexible Spatial Coarsening” by Goldade, Aanjaneya and Batty

1974 Technical Papers Computer Graphics Whence and Hence

“Computer Graphics: Whence and Hence” by Potts

1974 Technical Papers Measuring Three-Dimensional Surfaces with A Two-Dimensional Data Tablet

“Measuring Three-Dimensional Surfaces with A Two-Dimensional Data Tablet” by Parke

1974 Technical Papers Graphics Geometric Perception and Communication

“Computer Graphics as a Way of Life” by DeFanti, Sandin and Nelson

1974 Technical Papers Standards for Network Graphics Communications

“Standards for Network Graphics Communications” by Cotton

1974 Technical Papers A Graphical Programming System with Speech Input

“A Graphical Programming System with Speech Input” by Neroth

1974 Technical Papers 1974 Technical Papers An Example of a Pragmatic Approach to Portable Interactive Graphics

“An Example of a Pragmatic Approach to Portable Interactive Graphics” by Smith

1974 Technical Papers Occupant Model for Human Motion

“Occupant Model for Human Motion” by Willmert

1974 Technical Papers Reducing Graphics Programming Effort Through Structured Support

“Reducing Graphics Programming Effort Through Structured Support” by Lewallen

1974 Technical Papers Interacting with Discrete Simulation Using on Line Graphic Animation

“Interacting with Discrete Simulation Using on Line Graphic Animation” by Alemparte, Chheda, Seeley and Walker

1974 Technical Papers XPLG- Experiences in Implementing an Experimental Interactive Graphics Programming System

“XPLG: Experiences in Implementing an Experimental Interactive Graphics Programming System” by Turrill and Mallgren

1974 Technical Papers Searching for Oil Through an Interactive Graphic Terminal

“Searching for Oil Through an Interactive Graphic Terminal” by Reid

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