2018 Technical Paper: PAI_The Human Touch: Measuring Contact with Real Human Soft Tissues

“The human touch: measuring contact with real human soft tissues” by Pai, Rothwell, Wyder-Hodge, Wick, Fan, et al. …

2018 Technical Paper: ZOSS_An Empirical Rig for Jaw Animation

“An empirical rig for jaw animation” by Zoss, Bradley, Bérard and Beeler

2018 Technical Paper: HU_Tetrahedral Meshing in the Wild

“Tetrahedral meshing in the wild”

2018 Technical Paper: FENG_Curved Optimal Delaunay Triangulation

“Curved optimal delaunay triangulation” by Feng, Alliez, Busé, Delingette and Desbrun

2018 Technical Paper: ZHONG_Computing a High Dimensional Euclidean Embedding from an Arbitrary Smooth Riemannian Metric

“Computing a high-dimensional euclidean embedding from an arbitrary smooth riemannian metric” by Zhong, Wang, Levy, Hua and Guo

2018 Technical Paper: CHERN_Shape from Metric

“Shape from metric” by Chern, Knöppel, Pinkall and Schröder

2018 Technical Paper: WADHWA_Synthetic Depth-of-Field with a Single-Camera Mobile Phone

“Synthetic depth-of-field with a single-camera mobile phone” by Wadhwa, Garg, Feldman, Kanazawa, Carroll, et al. …

2018 Technical Paper: ZHOU_Stereo Magnification: Learning view synthesis using multiplane images

“Stereo magnification: learning view synthesis using multiplane images” by Flynn, Zhou, Tucker, Fyffe and Snavely

2018 Technical Paper: LANGBEHN_In the Blink of an Eye – Leveraging Blink-Induced Suppression for Imperceptible Position and Orientation Redirection in Virtual Reality

“In the blink of an eye: leveraging blink-induced suppression for imperceptible position and orientation redirection in virtual reality” by Langbehn, Steinicke, Lappe, Welch and Bruder

2018 Technical Paper: SUN_Towards Virtual Reality Infinite Walking: Dynamic Saccadic Redirection

“Towards virtual reality infinite walking: dynamic saccadic redirection” by Sun, Patney, Wei, Shapira, Lu, et al. …

2018 Technical Paper: LOMBARDI_Deep Appearance Models for Face Rendering

“Deep appearance models for face rendering” by Lombardi, Saragih, Simon and Sheikh

2018 Technical Paper: ABERMAN_Neural Best-Buddies: Sparse Cross-Domain Correspondence

“Neural best-buddies: sparse cross-domain correspondence” by Aberman, Liao, Shi, Lischinski, Chen, et al. …

2018 Technical Paper: WANG_Deep Convolutional Priors for Indoor Scene Synthesis

“Deep convolutional priors for indoor scene synthesis” by Wang, Savva, Chang and Ritchie

2018 Technical Paper: ATZMON_Point Convolutional Neural Networks by Extension Operators

“Point convolutional neural networks by extension operators” by Maron, Atzmon and Lipman

2018 Technical Paper: AKSOY_Semantic Soft Segmentation

“Semantic soft segmentation” by Aksoy, Oh, Paris, Pollefeys and Matusik

2018 Technical Paper: BELCOUR_Efficient Rendering of Layered Materials using an Atomic Decomposition with Statistical Operators

“Efficient rendering of layered materials using an atomic decomposition with statistical operators” by Belcour

2018 Technical Paper: ZELTNER_The Layer Laboratory: A Calculus for Additive and Subtractive Composition of Anisotropic Surface Reflectance

“The layer laboratory: a calculus for additive and subtractive composition of anisotropic surface reflectance” by Zeltner and Jakob

2018 Technical Paper: YAN_Rendering Specular Microgeometry with Wave Optics

“Rendering specular microgeometry with wave optics” by Yan, Hasan and Walter

2018 Technical Paper: ZSOLNAI-FEHÉR_Gaussian Material Synthesis

“Gaussian material synthesis” by Zsolnai-Fehér, Wonka and Wimmer

2018 Technical Paper: STEIN_Developability of Triangle Meshes

“Developability of triangle meshes” by Stein, Grinspun and Crane

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