2023 Image Not Available

“Everybody’s an Effect: Scalable Volumetric Crowds on Pixar’s Elemental” by Kanyuk, Ouellet, Taylan, Moon and Reeves

2023 Talks: Macmillan_I Wanna Dance With Somebody: Generating Authentic Crowds With Volumetric Video

“I Wanna Dance With Somebody: Generating Authentic Crowds With Volumetric Video” by Macmillan, Drewes, Libby and Robertson

2023 Talks: Lykkegaard_Eyes Without a Face

“Eyes Without a Face” by Lykkegaard, Lacaze and Page

2023 Talks: Nguyen_Shaping the Elements: Curvenet Animation Controls in Pixar’s Elemental

“Shaping the Elements: Curvenet Animation Controls in Pixar’s Elemental” by Quang Nguyen, Talbot, Sheffler, Hessler, Fleischer, et al. …

2023 Talks: Black_The Versatile Rigging of Splat in “Strange World”

“The Versatile Rigging of Splat in “Strange World”” by Black

2023 Talks: Litaker_Splat: Developing a “Strange” Shader

“Splat: Developing a “Strange” Shader” by Litaker, Burley, Lipson and Khoo

2023 Talks: Weitzman_Real-Time Ray Tracing Comes to Mobile AR

“Real-Time Ray Tracing Comes to Mobile AR” by Weitzman, Mizrahi, Perlman, Haviv, Pyshchenko, et al. …

2023 Talks: Sin_An Animator-Friendly Chain Simulator for In-Game Animations at Blizzard Entertainment

“An Animator-Friendly Chain Simulator for In-Game Animations at Blizzard Entertainment” by Sin, Melapudi and Havaldar

2023 Talks: Bannink_Facial Animation at Scale: Producing facial animation for 24 hours of narrative content in “Horizon: Forbidden West

“Facial Animation at Scale: Producing facial animation for 24 hours of narrative content in “Horizon: Forbidden West”” by Bannink

2023 Talks: Wickert_Using Pre-visualization to bring HBO’s “The Last Of Us” To Life

“Using Pre-visualization to bring HBO’s “The Last Of Us” To Life” by Wickert, Malinics and Forde

2023 Talks: Bartsch_A Procedural Approach for Stylized Bark Shading

“A Procedural Approach for Stylized Bark Shading” by Bartsch, Thompson and Goes

2023 Talks: Mourino_Elemental Characters: The Living Vegetation of Element City

“Elemental Characters: The Living Vegetation of Element City” by Mourino, Mitchell, Gilbert and Campbell

2023 Talks: Newport_Those Flowing Locks – Creating Large Scale Water Hair for Ruby Gillman Teenage Kraken

“Those Flowing Locks – Creating Large Scale Water Hair for Ruby Gillman Teenage Kraken” by Newport, Chow, Michael, Tampubolon and Lee

2023 Talks: Velasquez_Creating the Art-Directed Groom for Legend in Disney’s Strange World

“Creating the Art-Directed Groom for Legend in Disney’s Strange World” by Velasquez and Liu

2023 Talks: Grochola_Linework in Spider-Man Across the Spider-Verse

“Linework in Spider-Man Across the Spider-Verse” by Grochola, Maccari, Lee and Boulet-Gilly

2023 Talks: Maccari_Repainting the Spider-Verse

“Repainting the Spider-Verse” by Maccari, Grochola, Nicol, Blaškovič and Fapšo

2023 Talks: Obretenov_Techniques for Generating Abstract Visual Animations with Cellular Automata

“Techniques for Generating Abstract Visual Animations with Cellular Automata”

2023 Talks: Jovet_Jigsaw: Graphical Representation for Big Data Management in Digital Film Production

“Jigsaw: Graphical Representation for Big Data Management in Digital Film Production” by Jovet and Melamed

2023 Talks: Wu_LAIKA’s Next Generation Stage Planning System

“LAIKA’s Next Generation Stage Planning System” by Wu, Stringer and Aiello

2023 Talks: Murray_Color Management in Virtual Production

“Color Management in Virtual Production” by Murray and Simion

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