2002 Talks: Jaynes_Towards Visualizing HCI for Immersive Environments: The Meta-Situational Tracker

“Towards visualizing HCI for immersive environments: the meta-situational tracker” by Jaynes, Mazur and Lio

2002 Talks: Larsen_Using Cellular Phones to Interact with Virtual Environments

“Using cellular phones to interact with virtual environments” by Larsen, BÆrentzen and Christensen

2002 SIGGRAPH Image Not Available

“Using the virtual terrain project to plan real cities: alternative futures for Hangzhou, China” by Flaxman

2002 Talks: Campbell_Video Textures Using the Auto-Regressive Process

“Video textures using the auto-regressive process” by Campbell, Dalton, Gibson and Thomas

2002 Talks: Kiss_Virtual Human Interface: Towards building an intelligent animated agent

“Virtual human interface: towards building an intelligent animated agent” by Kiss, Szijártó and Takacs

2002 Talks: Kubota_Virtual View Generation by Linear Processing of Two Differently Focused Images

“Virtual view generation by linear processing of two differently focused images” by Kubota and Aizawa

2002 Talks: Offenhuber_Wegzeit - the Geometry of Relative Distance

“Wegzeit: the geometry of relative distance” by Offenhuber

2003 Talks: Duiker_Multipass Rendering in mental ray

“Multipass rendering in mental ray” by Duiker and Driemeyer

2003 Talks: Pajarola_Object-Space Point Blending and Splatting

“Object-space point blending and splatting” by Pajarola, Sainz and Guidotti

2003 Talks: Havran_An Efficient Spatio-Temporal Architecture for Animation Rendering

“An efficient spatio-temporal architecture for animation rendering” by Havran, Damez, Myszkowski and Seidel

2003 Talks: Lang_View Planning for BRDF Acquisition

“View planning for BRDF acquisition” by Lang, Seidel and Lensch

2003 Talks: Hast_Fast Specular Highlights by modifying the Phong-Blinn Model

“Fast specular highlights by modifying the Phong-Blinn model” by Hast, Barrera and Bengtsson

2003 Talks: Simó_A Horizontal Stereoscopic Projection System for Working at the Artist Studio & Mimesis, the Function that Made the Organ

“A horizontal stereoscopic projection system for working at the artist studio & Mimesis, the function that made the organ” by Simó

2003 Talks: Vote_Design-By-Example: A Schema for Designing Visualizations Using Examples from Art

“Design-by-example: a schema for designing visualizations using examples from art” by Vote, Acevedo, Jackson, Sobel and Laidlaw

2003 Talks: Montoya-Vozmediano_“Knot Insertion” on Subdivision Surfaces

“‘Knot insertion’ on subdivision surfaces” by Montoya-Vozmediano

2003 Talks: Gonzalez-Ochoa_Tile Representation of Subdivision Surfaces

“Tile representation of subdivision surfaces” by Gonzalez-Ochoa and Hammel

2003 Talks: Séquin_Fair and Robust Circle Splines

“Fair and robust circle splines” by Séquin and Lee

2003 Talks: Thompson II_XGen: Arbitrary Primitive Generator

“XGen: arbitrary primitive generator” by Thompson II, Petti and Tappan

2003 Talks: Zelinka_Mesh Modelling with Curve Analogies

“Mesh modelling with curve analogies” by Zelinka and Garland

2003 Talks: Kameya_A Smooth, Fast, Accurate Representation of Reflectance

“A smooth, fast, accurate representation of reflectance” by Kameya and Lewis

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