2003 SIGGRAPH Image Not Available

“Creating dome animations with the Digital Pueblo Project” by Angel, Bumgarner-Kirby and Beining

2003 Talks: Boyd_Social Network Fragments: An Interactive Tool for Exploring Digital Social Connections

“Social network fragments: an interactive tool for exploring digital social connections” by Boyd and Potter

2003 Talks: Mazzoleni_ViRdB: Integrating Virtual Reality and Multimedia Databases for Customized Visualization of Cultural Heritage

“ViRdB: integrating virtual reality and multimedia databases for customized visualization of cultural heritage” by Mazzoleni, Bertino, Valtolina, Ferrari and Boeri

2003 SIGGRAPH Image Not Available

“GLOD: a driver-level interface for geometric level of detail” by Cohen, Luebke, Duca and Schubert

2003 Talks: Borgeat_A fast hybrid geomorphing LOD scheme

“A fast hybrid geomorphing LOD scheme” by Borgeat, Fortin and Godin

2003 Talks: Simmons_Per-Pixel Smooth Shader Level of Detail

“Per-pixel smooth shader level of detail” by Simmons and Shreiner

2003 Talks: Utsugi_LOD of Video Avatar for Walkthrough Applications

“LOD of video avatar for walkthrough applications” by Utsugi, Moriya, Nonaka and Takeda

2003 SIGGRAPH Image Not Available

“Non convex mesh penetration distance for rigid body dynamics” by Teichmann and Liu

2003 Talks: Kolluri_Spectral Watertight Surface Reconstruction

“Spectral watertight surface reconstruction” by Kolluri, Shewchuk and O’Brien

2003 Talks: Strat_Casual 3D Photography

“Casual 3D photography” by Strat and Oliveira

2003 Talks: Jehan_Cati Dance: self-edited, self-synchronized music video

“Cati dance: self-edited, self-synchronized music video” by Jehan, Lew and Vaucelle

2003 Talks: Zauner_Authoring of a Mixed Reality Furniture Assembly Instructor

“Authoring of a mixed reality furniture assembly instructor” by Zauner, Haller, Brandl and Hartmann

2003 Talks: Payne_Evaluation of a Combined 2D/3D Interface for Micro Electro Mechanical Systems (MEMS) Design

“Evaluation of a combined 2D/3D interface for micro electro mechanical systems (MEMS) design” by Payne

2003 SIGGRAPH Image Not Available

“Sensory design for virtual environments” by Morie, Iyer, ValaNejad, Sadek, Miraglia, et al. …

2003 Talks: Cooper_Automated Meshing of Sparse 3D Point Clouds

“Automated meshing of sparse 3D point clouds” by Cooper, Campbell and Gibson

2003 Talks: Goldlucke_Robust Depth Estimation from Multiple Video Streams for Dynamic Light Field Rendering

“Robust depth estimation from multiple video streams for dynamic light field rendering” by Goldlücke and Magnor

2003 Talks: Farbiz_Automatic Asian Art: Computers Converting Photos to Asian Paintings using Humanistic Fuzzy Logic Rules

“Automatic Asian art: computers converting photos to Asian paintings using humanistic fuzzy logic rules” by Farbiz, Cheok and Lincoln

2003 Talks: Zhu_A New Form of Traditional Art – Visual Simulation of Chinese Shadow Play

“A new form of traditional art: visual simulation of Chinese shadow play” by Zhu, Li, Shen, Ma and Stompel

2003 Talks: Farrell_Effective Toon Ink Rendering for Episodic Television

“Effective toon ink rendering for episodic television” by Farrell, Taylor-Hell and Fracchia

2003 Talks: Raskar_A Non-Photorealistic Camera: Detecting Silhouettes with Multi-flash

“A Non-Photorealistic Camera: Detecting Silhouettes With Multi-Flash: A method for capturing scenes that pose a problem for traditional cameras (low-contrast, geometrically complex, or action scenes). The resulting images are simpler and easier to unde” b

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