2006 Poster: Murakami Textured Drawing Strokes Using Polygonized Paper Surface Illumination

“Textured drawing strokes using polygonized paper surface illumination” by Murakami and Tsuruno

2006 Poster: TASAKI An Improved Physical Model for Virtual Mezzotint

“An improved physical model for virtual mezzotint” by Tasaki, Katou, Mizuno and Okada

2006 Poster: Moriya Non Photorealistic Rendering Technique for Depicting 3D Objects Motion

“Non-photorealistic rendering technique for depicting 3D objects motion” by Moriya, Takahashi and Tanaka

Mourkoussis Friction and slant perception in real and virtual environments

“Friction and slant perception in real and virtual environments” by Mourkoussis, Mania, Troscianko, Rivera and Hawkes

2006 Poster: Sugita Visionary Mixture Method for Generating Colored Paper Mosaic Images

“Visionary mixture method for generating colored-paper mosaic images” by Sugita, Takahashi and Tanaka

2006 Poster: Romeiro Hardware Assisted CSG Rendering

“Hardware-assisted CSG rendering” by Romeiro, Velho and Figueiredo

2006 Poster: Lipps Influence of High level Cognitive Goals on Gaze Patterns:Yarbus Revisited

“Influence of high-level cognitive goals on gaze patterns: Yarbus revisited” by Lipps and Pelz

2006 Poster: Wu Features from Visibility

“Features from visibility” by Wu and Johnstone

2006 Poster: Kitaoka Efficient Random Walk Strategy with Particle Filter

“Efficient random walk strategy with particle filter”

2006 Poster: Liao Object Based Image Rendering and Synthesis for Computer Generated Integral Videography

“Object based image rendering and synthesis for computer generated integral videography”

2006 SIGGRAPH Image Not Available

“Parallel multi-view rendering on multi-core processor systems” by Ohlenburg and Broll

2006 Poster: Banterle A Dual Funnel Approximation for the Appearance of Translucent Material

“A dual funnel approximation for the appearance of translucent material” by Banterle and Chalmers

2006 Poster: Matsufuji Curvature Dependent BRDF

“Curvature dependent BRDF” by Matsufuji and Kawai

2006 Poster: Lindsay Real time Wavelength Dependent Rendering Pipeline

“Real-time wavelength-dependent rendering pipeline” by Lindsay and Agu

2006 Poster: Kawai Azimuth Rotated Vector Quantization for BTF Compression

“Azimuth-rotated vector quantization for BTF compression” by Kawai and Matsufuji

2006 Poster: YUKSEL Rendering Hair with Global Illumination

“Rendering hair with global illumination” by Yuksel and Akleman

2006 Poster: Tanaka Rigid Body Simulation Using a Particle Method

“Rigid body simulation using a particle method” by Tanaka, Sakia and Koshizuka

2006 Poster: Melek Bending Burning Matches and Crumpling Burning Paper

“Bending burning matches and crumpling burning paper”

2006 Poster: Oda Fast Dynamic Fracture of Brittle Objects in 3D

“Fast dynamic fracture of brittle objects in 3D”

2006 Poster: Hamano Rigid Core Particle: Stabilization Technique in Large Time Step Fluid Simulation

“Rigid core particle: stabilization technique in large time step fluid simulation” by Hamano, Tsumura, Nakaguchi and Miyake

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