“Bending burning matches and crumpling burning paper”

  • ©Zeki Melek and John Keyser

  • ©Zeki Melek and John Keyser

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Title:

    Bending burning matches and crumpling burning paper

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Abstract:


    In this work, we present a freeform deformation guided by physically based processes to model bending of objects when burning. Specifically, we can simulate the bending of burning matches, and the folding of burning paper interactively.

References:


    1. Losasso, F., Irving, G., Guendelman, E., and Fedkiw, R. 2006. Melting and burning solids into liquids and gases. IEEE Transactions on Visualization and Computer Graphics 12, 3, 343–352.
    2. Melek, Z., and Keyser, J. 2002. Interactive simulation of fire. Proc. of Pacific Graphics ’02, 431–432.
    3. Melek, Z., and Keyser, J. 2003. Interactive simulation of burning objects. Proc. of Pacific Graphics ’03, 462–466.
    4. Melek, Z., and Keyser, J. 2005. Multi-representation interaction for physically based modeling. ACM Symposium on Solid and Physical Modeling ’05.


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©Zeki Melek and John Keyser

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