SIGGRAPH 2006: Posters
Research Posters Chair:
Overview:
Interpersonal encounters with incremental, preliminary, partial, and innovative insights that are important but don\’t comprise a full paper by themselves. Posters are displayed throughout the conference week. In scheduled sessions, poster presenters discuss their work and answer questions.
Poster authors will stand by their posters to talk with attendees and demonstrate their work.
Poster Categories are:
Animation
Applied Perception in Graphics and Visualization (APGV)
Art and Design Tools
Biomedical
Collaborative & Multi-User Techniques
Computer Vision
Education
Games
GPU Techniques
Haptics
Human Body Modeling and Motion
Human Factors and Human-Computer Interfaces
Image Processing
Interactive Techniques and Metaphors
Modeling: Geometry and Surfaces
Modeling: Object Scanning and Acquisition
Motion Capture and Editing
Music
Non-Photorealistic Techniques
Perception
Rendering
Simulation and Natural Phenomena
Social Interaction
User Interface Design
Virtual/Augmented/Mixed Reality and Environments
Visualization: Information
Visualization: Scientific
Web