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“SIGGRAPH Thesis Fast Forward” by Deschaintre, Sperl, Baron and Wang

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“Blasts from the Past: Highlights from the Best of ETech from Past SIGGRAPH Conferences.” by Billinghurst, Cruz-Neira, Inami, Kato, Kiyokawa, et al. …

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“ACM SIGGRAPH Pioneers Reception” by Kramer

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“Dismantling Diversity Barriers within Animation and VFX: What the ASWF is Doing and How You Can Help” by Ruggles and Pills

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“DAC: Digital Arts Community and SIGGRAPH’23 Creative Content Overview” by Xu, Gallegos, Gollifer, Huffman, Mitchell, et al. …

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“ACM SIGGRAPH Practitioners: Research to Practice: Getting There and Back Again” by Joya, Segal, Shirley, Ring, Liba, et al. …

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“ACM SIGGRAPH History Archive: From Memory to Experience” by Mitchell, Searleman, Brown and Segal

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“Celebration of Latin America Presence in SIGGRAPH” by Gizatulina, Casique, Peixoto, Calderon, Umetsu, et al. …

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“Meet the Partners” by Jorge and Aoki

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“Chapters: How to Join or Start an ACM SIGGRAPH Chapter” by Christensen

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“SIGGRAPH Asia 2023” by De Souza

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“Faculty Submitted Student Work Premiere” by Goldman and Lewis

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“SIGGRAPH for Beginners” by Gizatulina, Bibliowicz, Bednarz, Glencross, Baylis, et al. …

2023 Panels: Fisher_Preserving Virtual Reality

“Preserving Virtual Reality” Moderated by Zeynep Abes

2023 E-Tech: Kawamura_SyncArms: Gaze-driven Target Object-oriented Manipulation for Parallel Operation of Robot Arms in Distributed Physical Environments

“SyncArms: Gaze-driven Target Object-oriented Manipulation for Parallel Operation of Robot Arms in Distributed Physical Environments” by Kawamura, Kasahara, Fukuoka, Masai, Kondo, et al. …

2023 E-Tech: Qin_Single-shot VR

“Single-shot VR” by Qin, Chen, O’Toole and Sankaranarayanan

2023 E-Tech: Zhao_Retinal-resolution Varifocal VR

“Retinal-resolution Varifocal VR” by Zhao, Lindberg, Cleary, Mercier, Mcclelland, et al. …

2023 E-Tech: Kuo_Reprojection-free VR Passthrough

“Reprojection-free VR Passthrough” by Kuo, Penner, Moczydlowski, Ching, Lanman, et al. …

2023 E-Tech: Xu_Realistic Dexterous Manipulation of Virtual Objects With Physics-based Haptic Rendering

“Realistic Dexterous Manipulation of Virtual Objects With Physics-based Haptic Rendering” by Xu, Wang and Hasegawa

2023 E-Tech: Choi_Neural Holographic Near-eye Displays for Virtual Reality

“Neural Holographic Near-eye Displays for Virtual Reality” by Choi, Gopakumar, Chao, Lee, Kim, et al. …

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