SIGGRAPH 2020: Immersive Pavilion
Overview:
The SIGGRAPH 2020 Immersive Pavilion strives to showcase the bleeding edge of augmented, virtual, and mixed realities. As the current wave of technology matures, the Immersive program looks towards groundbreaking uses of the medium. The Immersive Pavilion embraces shared experiences and look toward new methods of artistic expression, technical innovation, and novel interaction.
Immersive Pavilion Chair:
Conference:
Preview:
XR / VR / AR Immersive Pavillion:
Sort By
Title
Coordinator
A Virtual Obstacle Course within Diverse Sensory Environments
Developer(s):
[Wang]
[Lubetzky]
[Hendee]
[Gospodarek]
[Perlin]
Entry No.: [09]
[SIGGRAPH 2020]
DeepView Immersive Light Field Video
Developer(s):
[Broxton]
[Busch]
[Dourgarian]
[DuVall]
[Erickson]
[Evangelakos]
[Flynn]
[Hedman]
[Overbeck]
[Whalen]
[Debevec]
Entry No.: [15]
[SIGGRAPH 2020]
DeepView Immersive Light Field Video
Developer(s):
[Broxton]
[Erickson]
[Dourgarian]
[Busch]
[DuVall]
[Whalen]
[Flynn]
[Overbeck]
[Hedman]
[Debevec]
[SIGGRAPH 2020]
Dr. Crumb's School for Disobedient Pets: VR's next step: Combining escape games, role playing, and immersive theater to create a new type of social entertainment - Live hosted adventures from the comfort of your home.
Developer(s):
[Planck]
Entry No.: [11]
[SIGGRAPH 2020]
Encounters 2.0: A Multiparticipant Audiovisual Art Experience with XR
Developer(s):
[Nakagawa]
[Sonobe]
Entry No.: [17]
[SIGGRAPH 2020]
ESPN VR Batting Cage
Developer(s):
[Black]
[Bradshaw]
[Cokas]
[McNair]
[Rooney]
[Swartz]
Entry No.: [16]
[SIGGRAPH 2020]
Haptic-go-round: A Surrounding Platform for Encounter-type Haptic in Virtual Reality Experiences
Developer(s):
[Huang]
[Wang]
[Chang]
[Ning]
[Wang]
[Cheng]
Entry No.: [08]
[SIGGRAPH 2020]
If this place could talk ... First World War tunnel warfare through haptic VR
Developer(s):
[Hicks]
[Ogle]
[Duer]
[Fralin]
Entry No.: [01]
[SIGGRAPH 2020]
If this place could talk ... First World War tunnel warfare through haptic VR
Developer(s):
[Ogle]
[Duer]
[Hicks]
[Fralin]
[SIGGRAPH 2020]
MAGES 3.0: Tying the Knot of Medical VR
Developer(s):
[Papagiannakis]
[Zikas]
[Lydatakis]
[Kateros]
[Geronikolakis]
[Kamarianakis]
[Kartsonaki]
[Evangelou]
Entry No.: [06]
[SIGGRAPH 2020]
Metamorphic: A Social VR Experience
Developer(s):
[Niederhauser]
[Allsbrook]
[Zananiri]
[Fitzgerald]
Entry No.: [12]
[SIGGRAPH 2020]
Narupa iMD: A VR-Enabled Multiplayer Framework for Streaming Interactive Molecular Simulations
Developer(s):
[O'Connor]
[Jamieson-Binnie]
[Barnoud]
[Wonnacott]
[Bennie]
[Glowacki]
Entry No.: [13]
[SIGGRAPH 2020]
Pixeldust Studios Reptopia Magic Leap Experience
Developer(s):
[Andrade]
[Shool]
Entry No.: [14]
[SIGGRAPH 2020]
Sophroneo: Fear not. A VR Horror Game with Thermal Feedback and Physiological Signal Loop
Developer(s):
[Ragozin]
[Chernyshov]
[Zheng]
[Hynds]
[Zhao]
[Minamizawa]
[Kunze]
Entry No.: [18]
[SIGGRAPH 2020]
The Book of Distance: Personal Storytelling in VR
Developer(s):
[Oppenheim]
[Okita]
Entry No.: [05]
[SIGGRAPH 2020]
Pixeldust Studios Reptopia Magic Leap Experience
Developer(s):
[Andrade]
[Shool]
Entry No.: [14]
[SIGGRAPH 2020]
ESPN VR Batting Cage
Developer(s):
[Black]
[Bradshaw]
[Cokas]
[McNair]
[Rooney]
[Swartz]
Entry No.: [16]
[SIGGRAPH 2020]
DeepView Immersive Light Field Video
Developer(s):
[Broxton]
[Busch]
[Dourgarian]
[DuVall]
[Erickson]
[Evangelakos]
[Flynn]
[Hedman]
[Overbeck]
[Whalen]
[Debevec]
Entry No.: [15]
[SIGGRAPH 2020]
DeepView Immersive Light Field Video
Developer(s):
[Broxton]
[Erickson]
[Dourgarian]
[Busch]
[DuVall]
[Whalen]
[Flynn]
[Overbeck]
[Hedman]
[Debevec]
[SIGGRAPH 2020]
If this place could talk ... First World War tunnel warfare through haptic VR
Developer(s):
[Hicks]
[Ogle]
[Duer]
[Fralin]
Entry No.: [01]
[SIGGRAPH 2020]
Haptic-go-round: A Surrounding Platform for Encounter-type Haptic in Virtual Reality Experiences
Developer(s):
[Huang]
[Wang]
[Chang]
[Ning]
[Wang]
[Cheng]
Entry No.: [08]
[SIGGRAPH 2020]
Encounters 2.0: A Multiparticipant Audiovisual Art Experience with XR
Developer(s):
[Nakagawa]
[Sonobe]
Entry No.: [17]
[SIGGRAPH 2020]
Metamorphic: A Social VR Experience
Developer(s):
[Niederhauser]
[Allsbrook]
[Zananiri]
[Fitzgerald]
Entry No.: [12]
[SIGGRAPH 2020]
Narupa iMD: A VR-Enabled Multiplayer Framework for Streaming Interactive Molecular Simulations
Developer(s):
[O'Connor]
[Jamieson-Binnie]
[Barnoud]
[Wonnacott]
[Bennie]
[Glowacki]
Entry No.: [13]
[SIGGRAPH 2020]
If this place could talk ... First World War tunnel warfare through haptic VR
Developer(s):
[Ogle]
[Duer]
[Hicks]
[Fralin]
[SIGGRAPH 2020]
The Book of Distance: Personal Storytelling in VR
Developer(s):
[Oppenheim]
[Okita]
Entry No.: [05]
[SIGGRAPH 2020]
MAGES 3.0: Tying the Knot of Medical VR
Developer(s):
[Papagiannakis]
[Zikas]
[Lydatakis]
[Kateros]
[Geronikolakis]
[Kamarianakis]
[Kartsonaki]
[Evangelou]
Entry No.: [06]
[SIGGRAPH 2020]
Dr. Crumb's School for Disobedient Pets: VR's next step: Combining escape games, role playing, and immersive theater to create a new type of social entertainment - Live hosted adventures from the comfort of your home.
Developer(s):
[Planck]
Entry No.: [11]
[SIGGRAPH 2020]
Sort By
Title
Coordinator
![A Virtual Obstacle Course within Diverse Sensory Environments](https://history.siggraph.org/wp-content/uploads/2024/04/2020-Immersive-Pavilion-Wang_A-Virtual-Obstacle-Course-within-Diverse-Sensory-Environments-02-150x150.jpg)
A Virtual Obstacle Course within Diverse Sensory Environments
Developer(s): [Wang] [Lubetzky] [Hendee] [Gospodarek] [Perlin]
Entry No.: [09]
[SIGGRAPH 2020]
![DeepView Immersive Light Field Video](https://history.siggraph.org/wp-content/uploads/2024/04/2020-Immersive-Pavilion-Broxton_DeepView-Immersive-Light-Field-Video-05-150x150.jpg)
DeepView Immersive Light Field Video
Developer(s): [Broxton] [Busch] [Dourgarian] [DuVall] [Erickson] [Evangelakos] [Flynn] [Hedman] [Overbeck] [Whalen] [Debevec]
Entry No.: [15]
[SIGGRAPH 2020]
![DeepView Immersive Light Field Video](https://history.siggraph.org/wp-content/uploads/2022/07/2020-SIGGRAPH-Image-Not-Available-150x150.jpg)
DeepView Immersive Light Field Video
Developer(s): [Broxton] [Erickson] [Dourgarian] [Busch] [DuVall] [Whalen] [Flynn] [Overbeck] [Hedman] [Debevec]
[SIGGRAPH 2020]
![Dr. Crumb's School for Disobedient Pets: VR's next step: Combining escape games, role playing, and immersive theater to create a new type of social entertainment - Live hosted adventures from the comfort of your home.](https://history.siggraph.org/wp-content/uploads/2024/04/2020-Immersive-Pavilion-Planck_Dr-Crumbs-School-for-Disobedient-Pets-01-150x150.jpg)
Dr. Crumb's School for Disobedient Pets: VR's next step: Combining escape games, role playing, and immersive theater to create a new type of social entertainment - Live hosted adventures from the comfort of your home.
Developer(s): [Planck]
Entry No.: [11]
[SIGGRAPH 2020]
![Encounters 2.0: A Multiparticipant Audiovisual Art Experience with XR](https://history.siggraph.org/wp-content/uploads/2024/04/2020-Immersive-Pavilion-Nakagawa_Encounters-01-150x150.jpg)
Encounters 2.0: A Multiparticipant Audiovisual Art Experience with XR
Developer(s): [Nakagawa] [Sonobe]
Entry No.: [17]
[SIGGRAPH 2020]
![ESPN VR Batting Cage](https://history.siggraph.org/wp-content/uploads/2024/04/2020-Immersive-Pavilion-Black_ESPN-VR-Batting-Cage-01-150x150.jpg)
ESPN VR Batting Cage
Developer(s): [Black] [Bradshaw] [Cokas] [McNair] [Rooney] [Swartz]
Entry No.: [16]
[SIGGRAPH 2020]
![Haptic-go-round: A Surrounding Platform for Encounter-type Haptic in Virtual Reality Experiences](https://history.siggraph.org/wp-content/uploads/2024/04/2020-Immersive-Pavilion-Huang_Haptic-go-round-A-Surrounding-Platform-for-Encounter-type-Haptic-in-Virtual-Reality-Experiences-04-150x150.jpg)
Haptic-go-round: A Surrounding Platform for Encounter-type Haptic in Virtual Reality Experiences
Developer(s): [Huang] [Wang] [Chang] [Ning] [Wang] [Cheng]
Entry No.: [08]
[SIGGRAPH 2020]
![If this place could talk ... First World War tunnel warfare through haptic VR](https://history.siggraph.org/wp-content/uploads/2024/04/2020-Immersive-Pavilion-Ogle_If-this-place-could-talk-First-World-War-tunnel-warfare-through-haptic-VR-01-150x150.jpg)
If this place could talk ... First World War tunnel warfare through haptic VR
Developer(s): [Hicks] [Ogle] [Duer] [Fralin]
Entry No.: [01]
[SIGGRAPH 2020]
![If this place could talk ... First World War tunnel warfare through haptic VR](https://history.siggraph.org/wp-content/uploads/2022/07/2020-SIGGRAPH-Image-Not-Available-150x150.jpg)
If this place could talk ... First World War tunnel warfare through haptic VR
Developer(s): [Ogle] [Duer] [Hicks] [Fralin]
[SIGGRAPH 2020]
![MAGES 3.0: Tying the Knot of Medical VR](https://history.siggraph.org/wp-content/uploads/2024/04/2020-Immersive-Pavilion-Papagiannakis_MAGES-01-150x150.jpg)
MAGES 3.0: Tying the Knot of Medical VR
Developer(s): [Papagiannakis] [Zikas] [Lydatakis] [Kateros] [Geronikolakis] [Kamarianakis] [Kartsonaki] [Evangelou]
Entry No.: [06]
[SIGGRAPH 2020]
![Metamorphic: A Social VR Experience](https://history.siggraph.org/wp-content/uploads/2024/04/2020-Immersive-Pavilion-Niederhauser_Metamorphic-03-150x150.jpg)
Metamorphic: A Social VR Experience
Developer(s): [Niederhauser] [Allsbrook] [Zananiri] [Fitzgerald]
Entry No.: [12]
[SIGGRAPH 2020]
![Narupa iMD: A VR-Enabled Multiplayer Framework for Streaming Interactive Molecular Simulations](https://history.siggraph.org/wp-content/uploads/2024/04/2020-Immersive-Pavilion-Wonnacott_Narupa-iMD-A-VR-Enabled-Multiplayer-Framework-for-Streaming-Interactive-Molecular-Simulations-01-150x150.jpg)
Narupa iMD: A VR-Enabled Multiplayer Framework for Streaming Interactive Molecular Simulations
Developer(s): [O'Connor] [Jamieson-Binnie] [Barnoud] [Wonnacott] [Bennie] [Glowacki]
Entry No.: [13]
[SIGGRAPH 2020]
![Pixeldust Studios Reptopia Magic Leap Experience](https://history.siggraph.org/wp-content/uploads/2024/04/2020-Immersive-Pavilion-Andrade_Pixeldust-Studios-Reptopia-Magic-Leap-Experience-01-150x150.jpg)
Pixeldust Studios Reptopia Magic Leap Experience
Developer(s): [Andrade] [Shool]
Entry No.: [14]
[SIGGRAPH 2020]
![Sophroneo: Fear not. A VR Horror Game with Thermal Feedback and Physiological Signal Loop](https://history.siggraph.org/wp-content/uploads/2024/04/2020-Immersive-Pavilion-Ragozin_Sophroneo-Fear-not-A-VR-Horror-Game-with-Thermal-Feedback-and-Physiological-Signal-Loop-02-150x150.jpg)
Sophroneo: Fear not. A VR Horror Game with Thermal Feedback and Physiological Signal Loop
Developer(s): [Ragozin] [Chernyshov] [Zheng] [Hynds] [Zhao] [Minamizawa] [Kunze]
Entry No.: [18]
[SIGGRAPH 2020]
![The Book of Distance: Personal Storytelling in VR](https://history.siggraph.org/wp-content/uploads/2024/04/2020-Immersive-Pavilion-Oppenheim_The-Book-of-Distance-Personal-Storytelling-in-VR-02-150x150.jpg)
The Book of Distance: Personal Storytelling in VR
Developer(s): [Oppenheim] [Okita]
Entry No.: [05]
[SIGGRAPH 2020]
![Pixeldust Studios Reptopia Magic Leap Experience](https://history.siggraph.org/wp-content/uploads/2024/04/2020-Immersive-Pavilion-Andrade_Pixeldust-Studios-Reptopia-Magic-Leap-Experience-01-150x150.jpg)
Pixeldust Studios Reptopia Magic Leap Experience
Developer(s): [Andrade] [Shool]
Entry No.: [14]
[SIGGRAPH 2020]
![ESPN VR Batting Cage](https://history.siggraph.org/wp-content/uploads/2024/04/2020-Immersive-Pavilion-Black_ESPN-VR-Batting-Cage-01-150x150.jpg)
ESPN VR Batting Cage
Developer(s): [Black] [Bradshaw] [Cokas] [McNair] [Rooney] [Swartz]
Entry No.: [16]
[SIGGRAPH 2020]
![DeepView Immersive Light Field Video](https://history.siggraph.org/wp-content/uploads/2024/04/2020-Immersive-Pavilion-Broxton_DeepView-Immersive-Light-Field-Video-05-150x150.jpg)
DeepView Immersive Light Field Video
Developer(s): [Broxton] [Busch] [Dourgarian] [DuVall] [Erickson] [Evangelakos] [Flynn] [Hedman] [Overbeck] [Whalen] [Debevec]
Entry No.: [15]
[SIGGRAPH 2020]
![DeepView Immersive Light Field Video](https://history.siggraph.org/wp-content/uploads/2022/07/2020-SIGGRAPH-Image-Not-Available-150x150.jpg)
DeepView Immersive Light Field Video
Developer(s): [Broxton] [Erickson] [Dourgarian] [Busch] [DuVall] [Whalen] [Flynn] [Overbeck] [Hedman] [Debevec]
[SIGGRAPH 2020]
![If this place could talk ... First World War tunnel warfare through haptic VR](https://history.siggraph.org/wp-content/uploads/2024/04/2020-Immersive-Pavilion-Ogle_If-this-place-could-talk-First-World-War-tunnel-warfare-through-haptic-VR-01-150x150.jpg)
If this place could talk ... First World War tunnel warfare through haptic VR
Developer(s): [Hicks] [Ogle] [Duer] [Fralin]
Entry No.: [01]
[SIGGRAPH 2020]
![Haptic-go-round: A Surrounding Platform for Encounter-type Haptic in Virtual Reality Experiences](https://history.siggraph.org/wp-content/uploads/2024/04/2020-Immersive-Pavilion-Huang_Haptic-go-round-A-Surrounding-Platform-for-Encounter-type-Haptic-in-Virtual-Reality-Experiences-04-150x150.jpg)
Haptic-go-round: A Surrounding Platform for Encounter-type Haptic in Virtual Reality Experiences
Developer(s): [Huang] [Wang] [Chang] [Ning] [Wang] [Cheng]
Entry No.: [08]
[SIGGRAPH 2020]
![Encounters 2.0: A Multiparticipant Audiovisual Art Experience with XR](https://history.siggraph.org/wp-content/uploads/2024/04/2020-Immersive-Pavilion-Nakagawa_Encounters-01-150x150.jpg)
Encounters 2.0: A Multiparticipant Audiovisual Art Experience with XR
Developer(s): [Nakagawa] [Sonobe]
Entry No.: [17]
[SIGGRAPH 2020]
![Metamorphic: A Social VR Experience](https://history.siggraph.org/wp-content/uploads/2024/04/2020-Immersive-Pavilion-Niederhauser_Metamorphic-03-150x150.jpg)
Metamorphic: A Social VR Experience
Developer(s): [Niederhauser] [Allsbrook] [Zananiri] [Fitzgerald]
Entry No.: [12]
[SIGGRAPH 2020]
![Narupa iMD: A VR-Enabled Multiplayer Framework for Streaming Interactive Molecular Simulations](https://history.siggraph.org/wp-content/uploads/2024/04/2020-Immersive-Pavilion-Wonnacott_Narupa-iMD-A-VR-Enabled-Multiplayer-Framework-for-Streaming-Interactive-Molecular-Simulations-01-150x150.jpg)
Narupa iMD: A VR-Enabled Multiplayer Framework for Streaming Interactive Molecular Simulations
Developer(s): [O'Connor] [Jamieson-Binnie] [Barnoud] [Wonnacott] [Bennie] [Glowacki]
Entry No.: [13]
[SIGGRAPH 2020]
![If this place could talk ... First World War tunnel warfare through haptic VR](https://history.siggraph.org/wp-content/uploads/2022/07/2020-SIGGRAPH-Image-Not-Available-150x150.jpg)
If this place could talk ... First World War tunnel warfare through haptic VR
Developer(s): [Ogle] [Duer] [Hicks] [Fralin]
[SIGGRAPH 2020]
![The Book of Distance: Personal Storytelling in VR](https://history.siggraph.org/wp-content/uploads/2024/04/2020-Immersive-Pavilion-Oppenheim_The-Book-of-Distance-Personal-Storytelling-in-VR-02-150x150.jpg)
The Book of Distance: Personal Storytelling in VR
Developer(s): [Oppenheim] [Okita]
Entry No.: [05]
[SIGGRAPH 2020]
![MAGES 3.0: Tying the Knot of Medical VR](https://history.siggraph.org/wp-content/uploads/2024/04/2020-Immersive-Pavilion-Papagiannakis_MAGES-01-150x150.jpg)
MAGES 3.0: Tying the Knot of Medical VR
Developer(s): [Papagiannakis] [Zikas] [Lydatakis] [Kateros] [Geronikolakis] [Kamarianakis] [Kartsonaki] [Evangelou]
Entry No.: [06]
[SIGGRAPH 2020]
![Dr. Crumb's School for Disobedient Pets: VR's next step: Combining escape games, role playing, and immersive theater to create a new type of social entertainment - Live hosted adventures from the comfort of your home.](https://history.siggraph.org/wp-content/uploads/2024/04/2020-Immersive-Pavilion-Planck_Dr-Crumbs-School-for-Disobedient-Pets-01-150x150.jpg)
Dr. Crumb's School for Disobedient Pets: VR's next step: Combining escape games, role playing, and immersive theater to create a new type of social entertainment - Live hosted adventures from the comfort of your home.
Developer(s): [Planck]
Entry No.: [11]
[SIGGRAPH 2020]