Keith Cok


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Bio:

  • SIGGRAPH 1999

    Keith Cok is a Member of Technical Staff at SOI. He currently works with software developers in optimizing and differentiating their graphics applications. His primary interests include high-performance  graphics, animation, scientific visualization, and simulation of natural phenomena. Prior to joining SOI, as an independent software developer, Keith wrote a panicle-animation system used in several television and film shots. He also worked at TRW designing spacecraft and astronaut training simulators for NASA. Keith received a BS in Mathematics from Calvin College, Michigan, and an MS in Computer Science from Purdue University.  

     


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