“Developing Efficient Graphics Software” by Cok and True

  • ©Keith Cok and Thomas (Tom) True

Conference:


Entry Number: 12

Title:

    Developing Efficient Graphics Software

Course Organizer(s):



Presenter(s):



Abstract:


    Prerequisites
    A working knowledge of software development, computer graphics techniques, and overall computer system architecture. 

    Topics
    Interaction among CPUs, bus, memory, and graphics subsystems. General C and C++ optimization techniques. Methods used to measure performance. 

    Description
    Architectural considerations and methods for creating high-performance interactive graphics software and analysis techniques for measuring and tuning overall application performance. Analysis methods used to characterize graphics and system performance, and to detect and remove bottle-necks, are explained. The course is designed for software developers who want to optimize graphics and system performance. 

     


Type: