“Developing Efficient Graphics Software” by Cok and True

  • ©Keith Cok and Thomas (Tom) True

Conference:


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Entry Number: 03

Title:

    Developing Efficient Graphics Software

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Presenter(s)/Author(s):



Abstract:


    Prerequisites
    Working knowledge of software development, computer graphics techniques, and overall computer system architecture. This course is designed for software developers who are seeking to optimize graphics and system performance.

    Topics
    Interaction among CPUs, bus, memory, and graphics subsystems; general C and C++ optimization techniques; methods used to measure performance.

    Description
    Creating a high-performance graphics application requires expertise in several areas, and it can be difficult. This course presents some of the concepts needed to understand how an application interacts with both the graphics subsystem and the computer operating system. It also presents several methods for measuring and analyzing performance of the graphics function calls and overall application performance, and techniques for tuning the graphics and application software.

     


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