“Principles of Visual Perception and Its Applications in Computer Graphics” by Interrante, Rheingans, Ferwerda, Filsinger and Gossweiler

  • ©Victoria L. Interrante, Penny Rheingans, James A. Ferwerda, Tomas Filsinger, and Rich Gossweiler

Conference:


Entry Number: 33

Title:

    Principles of Visual Perception and Its Applications in Computer Graphics

Course Organizer(s):



Presenter(s):



Abstract:


    Intermediate

    Who Should Attend
    Graphics researchers and practitioners who want to understand how the images they create are interpreted by the human visual system. 

    Description
    An introduction to the study of visual perception and its applications in computer graphics. This course surveys the field of visual psychophysics and presents fundamental findings on how we perceive light, color, pattern, motion, texture, shape, and depth. These experimental results are presented in the context of how they can be used in real applications in computer graphics, including realistic image synthesis, scientific and information visualization, virtual environments, and graphic design.  

     

     

     

     


Contributed By:


    Mary Whitton

Location:


    Charles Babbage Institute Archives, University of Minnesota

Type: