2021 Technical Paper: WANG_GPU-Based Simulation of Cloth Wrinkles at Submillimeter Levels

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2021 Technical Paper: MAKATURA_Pareto Gamuts: Exploring Optimal Designs Across Varying Contexts

“Pareto gamuts: exploring optimal designs across varying contexts” by Makatura, Guo, Schulz, Solomon and Matusik

2021 Technical Paper: KIM_Optimizing UI Layouts for Deformable Face-Rig Manipulation

“Optimizing UI layouts for deformable face-rig manipulation” by Kim and Singh

2021 Technical Paper: MICHEL_DAG Amendment for Inverse Control of Parametric Shapes

“DAG amendment for inverse control of parametric shapes” by Michel and Boubekeur

2021 Technical Paper: HUBER_Designing actuation systems for animatronic figures via globally optimal discrete search

“Designing actuation systems for animatronic figures via globally optimal discrete search” by Huber, Poranne and Coros

2021 Technical Paper: BARTOŇ_Geometry and tool motion planning for curvature adapted CNC machining

“Geometry and tool motion planning for curvature adapted CNC machining” by Barton, Bizzarri, Rist, Sliusarenko and Pottmann

2021 Technical Paper: KUZNETSOV_NeuMIP: Multi-Resolution Neural Materials

“NeuMIP: multi-resolution neural materials” by Kuznetsov, Mullia, Xu, Hasan and Ramamoorthi

SIGGRAPH 2021 Image Not Available

“An inverse method for the exploration of layered material appearance” by Bati, Barla and Pacanowski

2021 Technical Paper: NINDEL_A Gradient-Based Framework for 3D Print Appearance Optimization

“A gradient-based framework for 3D print appearance optimization” by Nindel, Iser, Rittig, Wilkie and Křivánek

2021 Technical Paper: RANDRIANANDRASANA_Transfer matrix based layered materials rendering

“Transfer matrix based layered materials rendering” by Randrianandrasana, Callet and Lucas

2021 Technical Paper: BRUNTON_Displaced Signed Distance Fields for Additive Manufacturing

“Displaced signed distance fields for additive manufacturing”

2021 Technical Paper: HU_QuanTaichi: A Compiler for Quantized Simulations

“QuanTaichi: a compiler for quantized simulations” by Hu, Liu, Yang, Xu, Kuang, et al. …

MOCCA: Modeling and Optimizing Cone-joints for Complex Assemblies

“MOCCA: modeling and optimizing cone-joints for complex assemblies” by Wang, Song and Pauly

2021 Technical Paper: FERGUSON_Intersection-free Rigid Body Dynamics

“Intersection-free rigid body dynamics” by Ferguson, Li, Schneider, Ureta, Langlois, et al. …

1991 Technical Papers Freeman_Motion Without Movement

“Motion without movement” by Freeman, Adelson and Heeger

1991 Technical Paper: Coquillart_Animated Free-Form Deformation: An Interactive Animation Technique

“Animated free-form deformation: an interactive animation technique” by Coquillart and Jancéne

1991 Technical Paper: Wejchert_ANIMATION AERODYNAMICS

“Animation aerodynamics” by Wejchert and Haumann

1991 Technical Papers Borges_Tricliromatic Approximation for Computer Graphics Illuinination Models

“Trichromatic approximation for computer graphics illumination models” by Borges

1991 Technical Paper: Herch_Model-based Matching and Hinting of Fonts

“Model-based matching and hinting of fonts” by Hersch and Betrisey

1991 Technical Paper: Baraff_Coping with Friction for Non-penetrating Rigid Body Simulation

“Coping with friction for non-penetrating rigid body simulation”

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