“Animated free-form deformation: an interactive animation technique” by Coquillart and Jancéne

  • ©Sabine Coquillart and Pierre Jancéne

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Title:

    Animated free-form deformation: an interactive animation technique

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Abstract:


    Current research efforts focus on providing interactive techniques that make 3D concepts easy to use and accessible to large numbers of people. In this paper, a new interactive technique for animating deformable objects is presented. The technique allows easy specification and control of a class of deformations that cannot be produced by existing techniques without considerable human intervention.The methodology proposed relies on the Free-Form Deformation (FFD) technique. It makes use of a deformation tool that is animated like any other object.This approach provides a representation of the deformations independent of the surface geometry, and can be easily integrated into traditional hierarchical animation systems.

References:


    1. A. Bart. Dynamic Constraints. Siggro, ph Course Notes, 1986.
    2. J.E. Chadwick, D.R. Haumann, and R.E. Parent. Layered Construction for Deformable Animated Characters. In SIGGRAPH’S9, volume 23, pages 243-252. ACM, July 1989.
    3. S. Coquillart. Extended Free-Form Deformation: A Sculpturing Tool for 3D Geometric Modeling. In SIGGRAPH’90, volume 24, pages 187-193. ACM, August 1990.
    4. T.W. $ederberg and S.R. Parry. Free-Form Deformation of Solid Geometric Models. In SIG- GRAPH’86, volume 20, pages 151-160. ACM, August 1986.


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