2014 Technical Paper: Ye_Intrinsic Video and Applications

“Intrinsic video and applications” by Ye, Garces, Liu, Dai and Gutierrez

2014 Technical Paper: Davis_The Visual Microphone: Passive Recovery of Sound from Video

“The visual microphone: passive recovery of sound from video” by Davis, Rubinstein, Wadhwa, Mysore, Durand, et al. …

2014 Technical Paper: Kopf_First-person Hyper-lapse Videos

“First-person hyper-lapse videos” by Kopf, Cohen and Szeliski

2014 Technical Paper: Wang_VideoSnapping: Interactive Synchronization of Multiple Videos

“VideoSnapping: interactive synchronization of multiple videos” by Wang, Schroers, Zimmer, Gross and Sorkine-Hornung

2014 SIGGRAPH Image Not Available

“Feature Matching With Bounded Distortion” by Lipman, Yagev, Poranne, Jacobs and Basri

2014 SIGGRAPH Image Not Available

“Diffusion Pruning for Rapidly and Robustly Selecting Global Correspondences Using Local Isometry” by Tam, Martin, Rosin and Lai

2014 SIGGRAPH Image Not Available

“Context-Based Coherent Surface Completion” by Harary, Tal and Grinspun

2014 Technical Paper: Poranne_Provably Good Planar Mappings

“Provably good planar mappings” by Poranne and Lipman

2014 Technical Paper: Weber_Locally Injective Parametrization with Arbitrary Fixed Boundaries

“Locally injective parametrization with arbitrary fixed boundaries” by Weber and Zorin

2014 SIGGRAPH Image Not Available

“Poisson-Based Continuous-Surface Generation for Goal-Based Caustics” by Yue, Iwasaki, Chen, Dobashi and Nishita

2014 Technical Paper: Schwartzburg_High-contrast Computational Caustic Design

“High-contrast computational caustic design” by Schwartzburg, Testuz, Pauly and Tagliasacchi

2014 Technical Paper: Stanton_Self-Refining Games using Player Analytics

“Self-refining games using player analytics” by Stanton, Humberston, Kase, O’Brien, Fatahalian, et al. …

2014 Technical Paper: Loffler_The Connect-The-Dots Family of Puzzles: Design and Automatic Generation

“The Connect-The-Dots family of puzzles: design and automatic generation” by Löffler, Kaiser, Kapel, Klappe, Kreveld, et al. …

2014 Technical Paper: Zhou_Boxelization: Folding 3D Objects into Boxes

“Boxelization: folding 3D objects into boxes” by Zhou, Sueda, Matusik and Shamir

2014 Technical Paper: Tang_Form-finding with Polyhedral Meshes Made Simple

“Form-finding with polyhedral meshes made simple” by Tang, Sun, Gomes, Wallner and Pottmann

2014 SIGGRAPH Image Not Available

“Parallel Chen-Han (PCH) Algorithm for Discrete Geodesics” by Ying, Xin and Ying

2014 Technical Paper: Aigerman_Lifted Bijections for Low Distortion Surface Mappings

“Lifted bijections for low distortion surface mappings” by Aigerman, Poranne and Lipman

2014 Technical Paper: Kovalsky_Controlling Singular Values with Semidefinite Programming

“Controlling singular values with semidefinite programming” by Kovalsky, Aigerman, Basri and Lipman

2014 Technical Paper: Solomon_Earth Mover’s Distances on Discrete Surfaces

“Earth mover’s distances on discrete surfaces” by Solomon, Rustamov, Guibas and Butscher

2014 Technical Paper: Garg_Wire Mesh Design

“Wire mesh design” by Garg, Sageman-Furnas, Deng, Yue, Grinspun, et al. …

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