2003 Talks: Horsley_Mr. Gray B. Puts on a Happy Face

“Mr. Gray B. puts on a happy face” by Horsley

2003 Talks: La Barge_Tetrad Volume and Particle Rendering in X2

“Tetrad volume and particle rendering in X2” by LaBarge, Tessendorf and Gaddipati

2003 Talks: Baba_Shadow Removal from A Real Picture

“Shadow removal from a real picture” by Baba and Asada

2003 Talks: Yee_Local Adaptation Luminance via Segmentation and Assimilation

“Local adaptation luminance via segmentation and assimilation” by Yee and Pattanaik

2003 Talks: Geary_A Haptic Virtual Reality Training Tool for Paper Conservators

“A haptic virtual reality training tool for paper conservators” by Geary

2003 Talks: Jackson_Designer-critiqued Comparison of 2D Vector Visualization Methods: A Pilot Study

“Designer-critiqued comparison of 2D vector visualization methods: a pilot study” by Jackson, Acevedo, Laidlaw, Drury, Vote, et al. …

2003 Talks: Hardenbergh_Emissive Clipping Planes for Volume Rendering

“Emissive clipping planes for volume rendering” by Hardenbergh and Wu

2003 Talks: Gomez_The Digital Space Shuttle, 3D Graphics, and Knowledge Management

“The digital space shuttle, 3D graphics, and knowledge management” by Gomez and Keller

2003 Talks: Tarrin_The Stringed Haptic Workbench

“The stringed haptic workbench” by Tarrin, Coquillart, Hasegawa, Bouguila and Sato

2003 Talks: Ping_Touchy.Internet A Cybernetics System for Human-Pet Interaction through the Internet

“Touchy.Internet: a cybernetics system for human-pet interaction through the Internet” by Ping, Farbiz and Cheok

2003 Talks: Berger_Spectral Texturing for Real-Time Applications

“Spectral texturing for real-time applications” by Berger

2003 Talks: Magda_Fast Texture Synthesis on Arbitrary Meshes

“Fast texture synthesis on arbitrary meshes” by Magda and Kriegman

2003 Talks: Wei_Texture Synthesis from Multiple Sources

“Texture synthesis from multiple sources” by Wei

2003 Talks: Alex_TensorTextures

“TensorTextures” by Vasilescu and Terzopoulos

2003 Talks: Woolridge_EMOCAP: Driving 3D Characters with Real Mood Dynamics

“EMOCAP: driving 3D characters with real mood dynamics” by Woolridge, Kreindler and Lumsden

2003 Talks: Stumpfel_Assembling the Sculptures of the Parthenon

“Assembling the sculptures of the Parthenon” by Stumpfel, Tchou, Hawkins, Debevec, Cohen, et al. …

2003 Talks: Hodges_Visualizing Horn Evolution by Morphing High-resolution X-ray CT Images

“Visualizing horn evolution by morphing high-resolution X-ray CT images” by Hodges, Garland, Reyes and Rowe

2003 Talks: Knott_Particle System Collision Detection using Graphics Hardware

“Particle system collision detection using graphics hardware” by Knott, van den Doel and Pai

2003 Talks: Trojansky_Rule-Based Crowds: Generation, Animation, Cloth and Rendering of 15.000 Unique Human Characters

“Rule-based crowds: generation, animation, cloth and rendering of 15.000 unique human characters” by Trojansky, Hu, Kähler, Sprenger and Stapel

2003 Talks: Trojansky_Rule-Based Smoke- And Explosion Dynamics in a Full CG Environment

“Rule-based smoke- and explosion dynamics in a full CG environment” by Trojansky and Hu

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