2019 24 Advances in Real-Time Rendering in Games Part 2

“Advances in Real-Time Rendering in Games: Part 2” by Tatarchuk, Feeley, Bowles and Bauer

2019 23 Advances in Real-Time Rendering in Games Part 1

“Advances in Real-Time Rendering in Games: Part 1” by Tatarchuk, McAuley, Benyoub, Tafuri and Uralsky

2019 22 Practical Course on Computing Derivatives in Code

“Practical Course on Computing Derivatives in Code” by Schroeder

2019 21 Perception of Virtual Characters

“Perception of Virtual Characters” by Zell, McDonnell and Zibrek

2019 20 PathTracing in Production Part 2

“PathTracing in Production Part 2” by Fascione, Hanika, Jakob, Weidlich, Pieké, et al. …

2019 19 Path Tracing in Production Part 1

“Path Tracing in Production Part 1” by Fascione, Hanika, Droske, Schwarzhaupt, Heckenberg, et al. …

2019 18 Path Guiding in Production

“Path Guiding in Production” by Vorba, Hanika, Herholz, Křivánek, Keller, et al. …

2019 17 OpenVDB

“OpenVDB” by Museth, Avramoussis and Bailey

2019 16 On Hybrid Lagrangian-Eulerian Simulation Methods Practical Notes and High-Performance Aspects

“On Hybrid Lagrangian-Eulerian Simulation Methods: Practical Notes and High-Performance Aspects” by Hu, Zhang, Gao and Jiang

2019 15 My Favorite Samples

“My Favorite Samples” by Ahmed, Keller, Georgiev, Christensen and Pharr

2019 14 Lighting Design for Stylized Animation

“Lighting Design for Stylized Animation” by Walvoord

2019 13 Introduction to Real-Time Ray Tracing

“Introduction to Real-Time Ray Tracing” by McGuire, Shirley and Wyman

2019 12 Geometric Algebra for Computer Graphics

“Geometric Algebra for Computer Graphics” by Gunn and De Keninck

2019 11 Geometric Computing With Python

“Geometric Computing With Python” by Koch, Schneider, Williams and Panozzo

2019 10 Differentiable Graphics With Tensorflow 2.0

“Differentiable Graphics With Tensorflow 2.0” by Bouaziz, Wicke, Valentin, Bailey, Gordon, et al. …

2019 9 Deep Learning A Crash Course

“Deep Learning: A Crash Course” by Glassner

2019 8 CreativeAI Deep Learning for Computer Graphics

“CreativeAI: Deep Learning for Computer Graphics” by Mitra, Kokkinos, Guerrero, Thuerey, Kim, et al. …

2019 7 Computational Fabrication

“Computational Fabrication” by Schulz and Matusik

2019 6 Color Fundamentals for Digital Content Creation, Visualization, and Exploration

“Color Fundamentals for Digital Content Creation, Visualization, and Exploration” by Rhyne

2019 5 Cinematic Scientific Visualization The Art of Communicating Science

“Cinematic Scientific Visualization: The Art of Communicating Science” by Borkiewicz, Christensen, Wyatt, Shirah and Kostis

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