Theodore Kim – ACM SIGGRAPH HISTORY ARCHIVES

Theodore Kim


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About Theodore Kim

Affiliations

Yale University
Pixar Animation Studios
University of North Carolina at Chapel Hill
University of California, Santa Barbara

Location

New Haven, Connecticut, United States of America

Bio

SIGGRAPH 2020

Theodore Kim is an Associate Professor of Computer Science are Yale University. Previously, he was a Senior Research Scientist at Pixar Animation Studios, where he designed and implemented many of the solid mechanics algorithms described here. He holds a B.S. in Computer Science from Cornell University as well as an M.S. and Ph.D. from the University of North Carolina, Chapel Hill. He received a Scientific and Technical Academy Award in 2012 for his work on fluid simulation.  


SIGGRAPH Conference Organizing Committee Positions


Conference Contributions

Learning

Courses

Diversity

Frontiers

Posters

Talks-Sketches

Technical Papers

Sessions Moderated

“Water surface wavelets” by Jeschke, Skrivan, Müller-Fischer, Chentanez, Macklin, et al. …
“tempoGAN: a temporally coherent, volumetric GAN for super-resolution fluid flow” by Xie, Frankz, Chu and Thuerey
“Fluid directed rigid body control using deep reinforcement learning” by Ma, Tian, Pan, Ren and Manocha
“Automatically Distributing Eulerian and Hybrid Fluid Simulations in the Cloud” by Mashayekhi, Shah, Qu, Lim and Levis
“GRIDiron: an interactive authoring and cognitive training foundation for reconstructive plastic surgery procedures”
“Realistic Biomechanical Simulation and Control of Human Swimming” by Si, Lee, Sifakis and Terzopoulos
“Computational bodybuilding: anatomically-based modeling of human bodies” by Saito, Zhou and Kavan
“Biomechanical simulation and control of hands and tendinous systems” by Sachdeva, Sueda, Bradley, Fain and Pai
“Real-time prosody-driven synthesis of body language”
“Modeling spatial and temporal variation in motion data”
“Optimizing walking controllers”
“Compact character controllers”
“Robust task-based control policies for physics-based characters”

Other Information


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