“A Physically Based Model of Ice” by Kim, Henson and Lin

  • ©Theodore Kim, Michael Henson, and Ming C. Lin

  • ©Theodore Kim, Michael Henson, and Ming C. Lin

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Title:

    A Physically Based Model of Ice

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Abstract:


    Animations of freezing and ice formation are becoming increasingly popular in visual effects, making prominent appearances in such recent movies as X-Men 2, The Hulk, and Die Another Day. However, the methods for modeling and animating these patterns remain fairly ad-hoc. In this sketch, we present a complete physical model for simulating ice formation.

References:


    Kim, T., and Lin, M. 2003. Visual simulation of ice crystal growth. Proc. of ACM SIGGRAPH / Eurographics Symposium on Computer Animcation.
    Kobayashi, R. 1993. Modeling and numerical simulations of dendritic crystal growth. Physica D 63, pp. 410–423.
    Saito, Y. 1996. Statistical Physics of Crystal Growth. World Scientific.
    Stam, J. 1999. Stable fluids. Proc. of SIGGRAPH, 121–128.
    Witten, T., and Sander, L. 1981. Diffusion-limited aggregation, a kinetic critical phenomenon. Physical Review Letters 47, 19, pp. 1400–1403.


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