Norman J. Badler
About Norman J. Badler
- Affiliations
- University of Pennsylvania, Department of Computer and Information Science, Professor
- Moore School of Electrical Engineering
- Location
- Philadelphia, Pennsylvania, United States of America
- Bio
SIGGRAPH 2000
Dr. Norman I. Badler is Professor of Computer and Information Science and Director of the Center for Human Modeling and Simulation at the University of Pennsylvania. Active in computer graphics since 1968, his research focuses on human figure modeling, manipulation, and animation. He is the originator of the “Jack” software system (now a commercial product from Engineering Animation, Inc.). Badler received the BA degree in Creative Studies Mathematics from the University of California at Santa Barbara in 1970, the MSc in Mathematics in 1971, and the Ph.D. in Computer Science in 1975, both from the University of Toronto.
SIGGRAPH 1999
Dr. Norman I. Badler is Professor of Computer and Information Science and Director of the Center for Human Modeling and Simulation at the University of Pennsylvania. Active in computer graphics since 1968, his research focuses on human figure modeling, manipulation, and animation. He is the originator of the “Jack” software system (now a commercial product from Engineering Animation, Inc.). Badler received the BA degree in Creative Studies Mathematics from the University of California at Santa Barbara in 1970, the MSc in Mathematics in 1971, and the Ph.D. in Computer Science in 1975, both from the University of Toronto.
SIGGRAPH 1995
Norman I. Badler is a Professor of Computer and Information Science at the University of Pennsylvania and has been on that faculty since 1974. Active in computer graphics since 1968 with more than 100 technical papers, his research focuses on human figure modeling, manipulation, and animation. He is the originator of the Jack software system, now used at over 50 active commercial, government, and University sites worldwide. His expertise includes real-time 3-D graphics, intuitive user interfaces, complex object modeling, and animation systems. Badler received the BA degree in Creative Studies Mathematics from the University of California at Santa Barbara in 1970, the MSc in Mathematics in 1971, and the PhD in Computer Science in 1975, both from the University of Toronto. He is Co-Editor of the Journal Graphical Models and Image Processing and co-author of the recent book Simulating Humans published by Oxford University Press. He also directs the Center for Human Modeling and Simulation with five full time staff members and about 40 students.
SIGGRAPH 1991
Dr. Badler is the Cecilia Fitler Moore Professor and Chair of Computer and Information Science at the University of Pennsylvania, and has been on the faculty since 1974. He has been active in computer graphics since 1968 with more than 85 technical papers. His research focuses on human figure modeling, manipulation, and animation. Dr. Badler is Co-Editor of the Journal “Graphical Models and Image Processing”. He also directs the Computer Graphics Research Laboratory with two full time staff members and about 40 students. Badler received the BA degree in Creative Studies Mathematics from the University of California at Santa Barbara in 1970, the MSc in Mathematics in 1971, and the Ph.D. in Computer Science in 1975, both from the University of Toronto.
SIGGRAPH 1990
Dr. Norman I. Badler is Professor of Computer and Information Science at the University of Pennsylvania and has been on that faculty since 1974. Active in computer graphics since 1968, his main areas of work include computer modeling, manipulation, and animation of human figures, interactive system design, and the application of artificial intelligence techniques to graphical problems. Badler is a Senior Editor of Computer Vision, Graphics, and Image Processing, and is a Co-Editor of the new Journal Graphical Models and Image Processing when CVGIP splits in 1990. He is also the Associate Editor of IEEE Computer Graphics and Applications. He has served on the organizing and program committees of several major conferences, including the annual SIGGRAPH conference. He has also been a Vice-Chair of ACM SIGGRAPH. He currently directs a Computer Graphics Research Facility with two full time staff members and about 40 students. Badler received the BA degree in Creative Studies Mathematics from the University of California at Santa Barbara in 1970, the MSc in Mathematics in 1971, and the Ph.D. in Computer Science in 1975, both from the University of Toronto.
- SIGGRAPH Member Profile
- Click to view Norman J. Badler's member profile
- Awards and Recognition
- ACM SIGGRAPH Academy Member, inducted in 2021
SIGGRAPH Conference Organizing Committee Positions
- Chair
- SIGGRAPH 1977: Courses
- Committee Member
- SIGGRAPH 2001: Technical Papers
SIGGRAPH Organization Committee Positions
- Leadership History Overview
- Pioneers Steering Committee Member: 2024-2025 - 2023-2024 - 2022-2023 - 2021-2022 - 2020-2021
Conference Contributions
- Animations / Videos
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Directed by:Studio(s):
- Experiences
- Presentations
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- Sessions Moderated
- “Combining active and passive simulations for secondary motion” by Hodgins, O’Brien and Zordan
- “Learning fast neural network emulators for physics-based models” by Grzeszczuk, Hinton and Terzopoulos
- “Making them behave” by Funge and Tu
- “Visual behavior programming with automatic script code generation” by Nakagawa and Ishida
- Courses Organized
- “Dynamic Behaviors for Real-Time Synthetic Humans” by Badler, Hodgins and Metaxas
- “Virtual Humans: Behaviors and Physics, Acting, and Reacting” by Badler, Bruderlin, Goldberg, Metaxas and Perlin
- “Virtual Humans: Behaviors and Physics, Acting and Reacting” by Badler, Metaxas, Bruderlin, Goldberg, Perlin, et al. …
- “Smart(er) Animated Agents” by Badler, Cassell, Hayes-Roth, Johnson, Rickel, et al. …
- “Smart Animated Agents” by Badler, Funge, Blumberg, Cassell and Rickel
SIGGRAPH Organization Contributions
- Community Events
- 2025 In Memoriam: SIGGRAPH Pioneers 2025
Other Information
- Roles
- ACM SIGGRAPH Academy Member
- Birds of Feather Presenter
- Computer Animation Director
- Computer Animation Jury Member
- Course Organizer
- Course Presenter
- Panel Presenter
- Talk (Sketch) Moderator
- Talk (Sketch) Presenter
- Technical Paper Presenter
- Technical Papers Jury Member
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