Lars Martinsson

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Most Recent Affiliation(s):

  • Crytek GmbH


  • SIGGRAPH 2014

    Lars Martinsson is a Lead Character Artist at Crytek. On Crysis 2 and 3 his responsibilities ranged from modeling aliens to story characters while working closely with techart and RnD aifing in improvement of shaders and rigs. The moment Crysis 3 went gold he jumped over to the Ryse team where he had the pleasure to explore the world of next-gen tech and character creation.  

Learning Presentation(s):


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