“Open Problems in Real-Time Rendering” by Lefohn, Brainderd, McGuire, Foley, Fatahalian, et al. …

  • ©Aaron E. Lefohn, Wade Brainderd, Morgan McGuire, Tim Foley, Kayvon Fatahalian, Timo Aila, Johan Andersson, Jaakko Lehtinen, and Hao Li

Conference:


Type:


Entry Number: 18

Title:

    Open Problems in Real-Time Rendering

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Abstract:


    Prerequisites
    None

    Level
    Intermediate

    Who Should Attend
    This is the course to attend if you are in the game-development industry.

    Description
    SPECIAL SESSION – INVITED CONTENT
    Leading industry experts and researchers discuss the top unsolved problems in real-time rendering, why current solutions don’t work in practice, the desired ideal solution, and the problems that need to be solved to work toward that ideal.


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