“Learning to be a depth camera for close-range human capture and interaction” by Fanello, Keskin, Izadi, Kohli, Shotton, et al. …

  • ©Sean Ryan Fanello, Cem Keskin, Shahram Izadi, Pushmeet Kohli, Jamie Shotton, Antonio Criminisi, David Kim, David Sweeney, and Sing Bing Kang




    Learning to be a depth camera for close-range human capture and interaction

Session/Category Title: Computational Sensing & Display




    We present a machine learning technique for estimating absolute, per-pixel depth using any conventional monocular 2D camera, with minor hardware modifications. Our approach targets close-range human capture and interaction where dense 3D estimation of hands and faces is desired. We use hybrid classification-regression forests to learn how to map from near infrared intensity images to absolute, metric depth in real-time. We demonstrate a variety of human-computer interaction and capture scenarios. Experiments show an accuracy that outperforms a conventional light fall-off baseline, and is comparable to high-quality consumer depth cameras, but with a dramatically reduced cost, power consumption, and form-factor.


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