“Introduction to 3D Gestural Interfaces” by LaViola

  • ©Joseph J. LaViola

Conference:


Entry Number: 25

Title:

    Introduction to 3D Gestural Interfaces

Course Organizer(s):



Presenter(s):



Abstract:


    Description
    3D gestural interfaces [Bowman et al. 2004] provide a powerful and natural way to interact with computers using the hands and body for a variety of different applications including video games, training  and simulation, mobile computing, and medicine. In addition, with advancements in commodity motion  sensors and user tracking technology, this interaction paradigm is becoming more commonplace in every- day computing activities [LaViola and Marks 2010; LaViola and Keefe 2011]. However, designing and  accurately recognizing 3D gestures so they can be used reliably in these applications pose many different challenges.   


Type: