2000 Technical Paper: Klein_Non-Photorealistic Virtual Environments

“Non-photorealistic virtual environments” by Klein, Li, Kazhdan, Correa, Finkelstein, et al. …

2000 Technical Paper: Hertzmann_Illustrating smooth surfaces

“Illustrating smooth surfaces” by Hertzmann and Zorin

2000 Technical Paper: Petrovic_Shadows for Cel Animation

“Shadows for cel animation” by Petrović, Fujito, Williams and Finkelstein

2022 Technical Paper:

“EMBER: exact mesh booleans via efficient & robust local arrangements” by Trettner, Nehring-Wirxel and Kobbelt

2022 Technical Paper:

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2022 Technical Paper:

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2022 Technical Paper:

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2022 Technical Paper:

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2022 Technical Paper:

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2022 Technical Paper: Brückler_Volume parametrization quantization for hexahedral meshing

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2022 Technical Paper:

“Which cross fields can be quadrangulated?: global parameterization from prescribed holonomy signatures” by Shen, Zhu, Capouellez, Panozzo, Campen, et al. …

2022 Technical Paper:

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2022 Technical Paper:

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2022 Technical Paper:

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2022 Technical Paper:

“NeAT: neural adaptive tomography” by Rückert, Wang, Li, Idoughi and Heidrich

2022 Technical Paper: Bunge_NeAT: neural adaptive tomography

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2022 Technical Paper:

“Grid-free Monte Carlo for PDEs with spatially varying coefficients” by Sawhney, Seyb, Jarosz and Crane

2022 Technical Paper:

“Energetically consistent inelasticity for optimization time integration” by Li, Li and Jiang

2022 Technical Paper:

“Automatic quantization for physics-based simulation” by Liu, Shi, Zhang, Yang, Ma, et al. …

2022 Technical Paper:

“Loki: a unified multiphysics simulation framework for production” by Lesser, Stomakhin, Daviet, Wretborn, Edholm, et al. …

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