1991 Technical Paper: Baum_Making Radiosity Usable: Automatic Preprocessing and Meshing Techniques for the Generation of Accurate Radiosity Solutions

“Making radiosity usable: automatic preprocessing and meshing techniques for the generation of accurate radiosity solutions” by Baum, Mann, Smith and Winget

1991 Technical Paper: Velho_Digital Halftoning with Space Filling Curves

“Digital halftoning with space filling curves” by Velho and Gomes

1991 Technical Paper: Hart_Efficient Antialiased Rendering of 3-D Linear Fractals

“Efficient antialiased rendering of 3-D linear fractals” by Hart and DeFanti

1991 Technical Papers Dorsey_Design and Simulation of Opera Lighting and Projection Effects

“Design and simulation of opera lighting and projection effects” by Dorsey, Sillion and Greenberg

1991 Technical Paper: Ze1eznik_An Object-Oriented Framework for the Integration of Interactive Animation Techniques

“An object-oriented framework for the integration of interactive animation techniques” by Zeleznik, Conner, Wloka, Aliaga, Huang, et al. …

1991 Technical Paper: Litwinowicz_Inkwell: A 21/2-D Animation System

“Inkwell: A 2-D animation system” by Litwinowicz

1991 Technical Paper: Seligmann_Automated Generation of Intent-Based 3D 111ustrations

“Automated generation of intent-based 3D Illustrations” by Seligmann and Feiner

1991 Technical Paper: Schilling_A New Simple and Efficient Antialiasing with Subpixel Masks

“A new simple and efficient antialiasing with subpixel masks” by Schilling

1991 Technical Paper: Wu_An EfFicient Antialiasing Technique

“An efficient antialiasing technique”

1991 Technical Paper: Kirk_Unbiased Sampling Techniques for Image Synthesis

“Unbiased sampling techniques for image synthesis” by Kirk and Arvo

1991 Technical Paper: Teller_Visibility Preprocessing For Interactive Wa1kthroughs

“Visibility preprocessing for interactive walkthroughs” by Teller and Séquin

1991 Technical Paper: Celniker_Deformable Curve and Surface Finite-Elements for Free-Form Shape Design

“Deformable curve and surface finite-elements for free-form shape design” by Celniker and Gossard

1991 Technical Paper: Sclaroff_Generalized Implicit Functions For Computer Graphics

“Generalized implicit functions for computer graphics” by DeFanti and Hart

1991 Technical Paper: Bennis_Piecewise Surface Flattening for Non-Distorted Texture Mapping

“Piecewise surface flattening for non-distorted texture mapping” by Bennis, Vézien and Iglésias

1991 Technical Papers GaIyean_Sculpting - An Interactive Volumetric Modeling

“Sculpting: an interactive volumetric modeling technique” by Galyean and Hughes

1991 Technical Paper: Miller_Geometrically Deformed Models: A Method for Extraeting Closed Geometric Models from Volume Data

“Geometrically deformed models: a method for extracting closed geometric models form volume data” by Miller, Breen, Lorensen, O’Bara and Wozny

1991 Technical Paper: Sillion_A Global Illumination Solution for General Reflectance Distributions

“A global illumination solution for general reflectance distributions” by Sillion, Arvo, Westin and Greenberg

1991 Technical Paper: Hanrahan_A Rapid Hierarchical Radiosity Algorithm

“A rapid hierarchical radiosity algorithm” by Hanrahan, Salzman and Aupperle

1991 Technical Paper: Saito_NC Machining with G-buffer Method

“NC machining with G-buffer method” by Saito and Takahashi

1991 Technical Paper: Muraki_Volumetric Shape Description of Range Data using "Blobby Model"

“Volumetric shape description of range data using “Blobby Model”” by Muraki

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