2020 Technical Paper: LUO_Consistent Video Depth Estimation

“Consistent Video Depth Estimation” by Luo, Huang, Szeliski, Matzen and Kopf

2020 Technical Paper: CUCERCA_Computational Image Marking on Metals via Laser Induced Heating

“Computational Image Marking on Metals via Laser Induced Heating” by Cucerca, Didyk, Seidel and Babaei

2020 Technical Paper: CHANG_Towards Occlusion-Aware Multifocal Displays

“Towards Occlusion-Aware Multifocal Displays” by Chang, Levin, Kumar and Sankaranarayanan

2020 Technical Paper: WANG_Attribute2Font: Creating Fonts You Want From Attributes

“Attribute2Font: Creating Fonts You Want From Attributes” by Wang, Gao and Lian

2020 Technical Paper: CHIU_Human-in-the-Loop Differential Subspace Search in High-DimensionalLatent Space

“Human-in-the-Loop Differential Subspace Search in High-DimensionalLatent Space” by Chiu, Koyama, Lai, Igarashi and Yue

2020 Technical Paper: KOPF_One Shot 3D Photography

“High Resolution Étendue Expansion for Holographic Displays” by Kuo, Waller, Ng and Maimone

2020 Technical Paper: MAIMONE_Holographic Optics for Thin and Lightweight Virtual Reality

“Holographic Optics for Thin and Lightweight Virtual Reality” by Maimone and Wang

2020 Technical Paper: YE_ARAnimator: In-situ Character Animation in Mobile AR with User-defined Motion Gestures

“ARAnimator: In-situ Character Animation in Mobile AR withUser-defined Motion Gestures” by Ye, Kwan, Su and Fu

2020 Technical Paper: LIU_HeadBlaster: A Wearable Approach to Simulating Motion Perceptionusing Head-mounted Air Propulsion Jets

“HeadBlaster: A Wearable Approach to Simulating Motion Perceptionusing Head-mounted Air Propulsion Jets” by Liu, Yen, Mao, Lin, Chandra, et al. …

2020 Technical Paper: SANTOS_Single Image HDR Reconstruction Using a CNN with Masked Featuresand Perceptual Loss

“Single Image HDR Reconstruction Using a CNN with Masked Featuresand Perceptual Loss” by Santos, Ren and Kalantari

2020 Technical Paper: RIVIERE_Single-Shot High-Quality Facial Geometry and Skin Appearance Capture

“Single-Shot High-Quality Facial Geometry and Skin Appearance Capture” by Riviere, Gotardo, Bradley, Ghosh and Beeler

2020 Technical Paper: MEHTA_XNect: Real-time Multi Person 3D Motion Capture with a Single RGB Camera

“XNect: Real-time Multi-Person 3D Motion Capture with a Single RGBCamera” by Mehta, Sotnychenko, Mueller, Xu, Elgharib, et al. …

2020 Technical Paper: DOMINICI_PolyFit: Perception Aligned Vectorization of Raster Clip-Art via Intermediate Polygonal Fitting

“PolyFit: Perception-Aligned Vectorization of Raster Clip-Art viaIntermediate Polygonal Fitting” by Dominici, Schertler, Griffin, Hoshyari, Sigal, et al. …

2020 Technical Paper: MA_Quanta Burst Photography

“Quanta Burst Photography” by Ma, Gupta, Ulku, Bruschini, Charbon, et al. …

2020 Technical Papers Baek_Image-Based Acquisition and Modeling of Polarimetric Reflectance 01

“Image-Based Acquisition and Modeling of Polarimetric Reflectance” by Baek, Zeltner, Ku, Hwang, Tong, et al. …

2020 Technical Paper: ZHANG_Portrait Shadow Manipulation

“Portrait Shadow Manipulation” by Zhang, Barron, Tsai, Pandey, Zhang, et al. …

2020 Technical Paper: VERSCHOOR_Tactile Rendering Based on Skin Stress Optimization

“Tactile Rendering Based on Skin Stress Optimization” by Verschoor, Casas and Otaduy

2020 Technical Paper: SCHWARTZ_The Eyes Have It: An Integrated Eye and Face Model for Photorealistic Facial Animation

“The Eyes Have It: An Integrated Eye and Face Model for Photorealistic Facial Animation” by Schwartz, Wei, Wang, Lombardi, Simon, et al. …

2020 Technical Paper: HAN_MEgATrack: Monochrome Egocentric Articulated Hand-Tracking for Virtual Reality

“MEgATrack: Monochrome Egocentric Articulated Hand-Tracking forVirtual Reality” by Han, Liu, Cabezas, Twigg, Zhang, et al. …

2020 Technical Paper: KOYAMA_Sequential Gallery for Interactive Visual Design Optimization

“Sequential Gallery for Interactive Visual Design Optimization” by Koyama, Sato and Goto

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