1996 Panels 09 Webbed Spaces Between Exhibition and Network

“Webbed Spaces: Between Exhibition and Network” Moderated by Perry A. Hoberman

1996 Panels 07 How Can SIGGRAPH Be More Effective

“How Can SIGGRAPH Be More Effective in Promoting Computer Graphics?” Moderated by Nahum D. Gershon

1996 Panels 10 The Soul of the Machine

“The Soul of the Machine: The Search for Spirituality in Cyberspace” Moderated by Celia Pearce

1996 Panels 06 Global Multi-User Virtual Environments

“Global Multi-User Virtual Environments” Moderated by Wolfgang Felger

1996 Panels 04 Digital Stunt Doubles Safety Through Numbers

“Digital Stunt Doubles: Safety Through Numbers” Moderated by Jeff Kleiser

1996 Panels 05 Breaking the Myth One Picture is NOT

“Breaking the Myth: One Picture is NOT (Always) Worth a Thousand Words” Moderated by Nahum D. Gershon

1996 Panels 03 VRML Prelude and Future

“VRML: Prelude and Future” Moderated by Don Brutzman

1996 Panels 02 Roundtable Art on the Web the Web as Art

“Roundtable: Art on the Web, the Web as Art” Moderated by Annette Weintraub

1996 Panels 01 The Future of Virtual Reality

“The Future of Virtual Reality: Head-Mounted Displays Versus Spatially immersive Displays” Moderated by Ed Lantz

1997 Panels 04 Narrative Environments Virtual Reality as a Storytelling Medium

“Narrative Environments: Virtual Reality as a Storytelling Medium” Moderated by Celia Pearce

1993 Panels 18 The Integrative Use of Computer Graphics in a Medical University

“Panel: The Integrative Use of Computer Graphics in a Medical University” Moderated by

1993 Panels 15 Digital Illusion Theme Park Visualization Part Two

“Panel: Digital Illusion: Theme Park Visualization-Part Two” Moderated by

1993 Panels 17 Multimedia and Interactivity in the Antipodes

“Panel: Multimedia and Interactivity in the Antipodes” Moderated by

1993 Panels 16 Man vs Mouse

“Panel: Man vs. Mouse” Moderated by

1993 Panels 14 Digital Illusion Theme Park Visualization Part One

“Panel: Digital Illusion: Theme Park Visualization-Part One” Moderated by

1993 Panels 13 Critical Art Interactive Art Virtual Art Rethinking Computer Art

“Panel: Critical Art/Interactive Art/ Virtual Art: Rethinking “Computer Art”” Moderated by

1993 Panels 12 Nan-o-sex and Virtual Seduction

“Panel: Nan-o-sex and Virtual Seduction” Moderated by

1993 Panels 11 Merging 3D Graphics and Imaging Applications and Issues

“Panel: Merging 3D Graphics and Imaging-Applications and Issues” Moderated by

1993 Panels 10 Ubiquitous Computing and Augmented Reality

“Panel: Ubiquitous Computing and Augmented Reality” Moderated by

1993 Panels 09 Virtual Reality and Computer Graphics Programming

“Panel: Virtual Reality and Computer Graphics Programming” Moderated by

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