2002 28 Course Cover Motion Capture Pipeline Applications and Use

“Motion Capture: Pipeline, Applications, and Use” by Varadarajan, Belland, Davis, Helfer, Gleicher, et al. …

2002 27 Course Cover Recreating the Past

“Recreating the Past” by Chalmers, Devlin, Brown, Debevec, Martinez, et al. …

2002 26 Course Cover Light Interaction with Plants

“Light Interaction With Plants” by Baranoski and Rokne

2002 25 Course Cover Using Tensor Diagrams to Represent and Solve Geometric Problems

“Using Tensor Diagrams to Represent and Solve Geometric Problems” by Blinn

2002 24 Course Cover Introduction to SVG and SMIL

“Introduction to SVG and SMIL” by Barshatzky and Kromrey

2002 23 Course Cover Recent Advances in Non Photorealistic Rendering for Art and Visualization

“Recent Advances in Non-Photorealistic Rendering for Art and Visualization” by Ma, Hertzmann, Interrante and Lum

2002 22 Course Cover Practical Parallel Rendering

“Practical Parallel Rendering” Chaired by Alan Chalmers

2002 21 Course Cover A Field Guide to Digital Color

“A Field Guide to Digital Color” by Stone and Ts’o

2002 20 Course Cover Design and Implementation of Direct Manipulation in 3D

“Design and Implementation of Direct Manipulation in 3D” by Strauss, Isaacs and Schrag

2002 19 Course Cover Panic Free Public Speaking

“Panic-Free Public Speaking” by Morris and Poynton

2002 18 Course Cover XML Basics for XHTML SVG and SMIL

“XML Basics for XHTML, SVG, and SMIL” by Barshatzky

2002 17 Course Cover State of the Art in Hardware Shading

“State of the Art in Hardware Shading” by Olano, Boyd, McCool, Mark, Mitchell, et al. …

2002 16 Course Cover RenderMan in Production

“RenderMan in Production” by Gritz, Apodaca, Quaroni, Bredow, Goldman, et al. …

2002 15 Course Cover Design of Interactive Multimodal Media Systems

“Design of Interactive Multimodal Media Systems” by Booth, Fels, Fisher, Maclean and Rensink

2002 14 Course Cover Advanced Issues in Level of Detail

“Advanced Issues in Level of Detail” by Luebke, Cohen, Heubner, Reddy, Varshney, et al. …

2002 13 Course Cover Perceptual and Artistic Principles for Effective Computer Depiction

“Perceptual and Artistic Principles for Effective Computer Depiction” by Durand, Agrawala, Gooch, Interrante, Ostromoukhov, et al. …

2002 11 Course Cover MPEG 4 Next Generation Standard for Interactive Media

“MPEG-4: Next-Generation Standard for Interactive Media” by Diepold, Grzeszczuk, Pandzic, Petajan, Sodagar, et al. …

2002 10 Course Cover Level Set and PDE Methods for Computer Graphics

“Level Set and PDE Methods for Computer Graphics” by Breen, Sapiro, Fedkiw, Osher and Whitaker

2002 09 Course Cover Simulating Nature Realistic and Interactive Techniques

“Simulating Nature: Realistic and Interactive Techniques” by Ebert, Deussen, Fedkiw, Musgrave, Prusinkiewicz, et al. …

2002 08 Course Cover My Work Is Finished Now What Do I Do

“My Work Is Finished, Now What Do I Do? A Guide to Making a Dynamite Demo Reel” by Helfer, Merritt and Nichols

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