SIGGRAPH Asia Art Paper: Niwata_“Rebooting Memories”: Creating “Flow” and Inheriting Memories from Colorized Photographs

““Rebooting Memories”: Creating “Flow” and Inheriting Memories from Colorized Photographs” by Niwata and Watanave

2015 Art Papers: Bravo_Yturralde: Impossible Figure Generator

“Yturralde: Impossible Figure Generator” by Garcia Bravo and Garcia

2021 Art Papers: Swearingen_"The Woods": A Mixed Reality Two-Player Cooperative Game

“”The Woods”: A Mixed Reality Two-Player Cooperative Game” by Swearingen, Swearingen, Halac, Ammannagari and Hall

2021 Art Papers: Montero_Spinning the Conductive Threads of an Indigenous Tradition. Toward a Continuity Between the Traditional Andean Fabric and the New Electronic Technologies

“Spinning the Conductive Threads of an Indigenous Tradition. Toward a Continuity Between the Traditional Andean Fabric and the New Electronic Technologies” by Montero and De Berduccy

2021 Art Papers: Day_Reversal, Disconnect, and Proposition: Noise and Data Politics in the work of Julian Oliver and Trevor Paglen

“Reversal, Disconnect, and Proposition: Noise and Data Politics in the work of Julian Oliver and Trevor Paglen” by Day

2021 Art Papers: Yi_ReMember: Using Biosignals to Recall Memories of Companion Animals

“ReMember: Using Biosignals to Recall Memories of Companion Animals” by Yi, Bae, Baek, Jung, Hur, et al. …

2021 Art Papers: Henchoz_Ming Shan Digital Experience: Immersive Technology for Traditional Taoist Meditation

“Ming Shan Digital Experience: Immersive Technology for Traditional Taoist Meditation” by Henchoz, Charvolin, Ribes, Défayes, Duchêne, et al. …

2021 Art Papers: Huang_Mimicry: Genetic-Algorithm-Based Real-Time System of Virtual Insects in a Living Environment - A New and Altered Nature

“Mimicry: Genetic-Algorithm-Based Real-Time System of Virtual Insects in a Living Environment – A New and Altered Nature” by Wu and Huang

2021 Art Papers: Niehaus_Making Up 3D Bodies: Artistic and Serendipitous Modeling of Digital Human Figures

“Making Up 3D Bodies: Artistic and Serendipitous Modeling of Digital Human Figures” by Niehaus and Fiebrink

2021 Art Papers: Simon_Jan van Eyck's Perspectival System Elucidated Through Computer Vision

“Jan van Eyck’s Perspectival System Elucidated Through Computer Vision” by Simon

2021 Art Papers: Bugdayci_Instruments of Vision: Eye Tracking and Robotics as an Embodied Interface

“Instruments of Vision: Eye Tracking and Robotics as an Embodied Interface” by Bugdayci, Dautel, Wuss and Glynn

2021 Art Papers: Fujioka_"drop": An Interactive Art Installation with Water Drop Projection-Mapping

“”drop”: An Interactive Art Installation with Water Drop Projection-Mapping” by Fujioka

2021 Art Papers: Rust_Bad Mother / Good Mother: The Poetics and Politics of the Sounds of Invisible Labor

“Bad Mother / Good Mother: The Poetics and Politics of the Sounds of Invisible Labor” by Rüst

2021 Art Papers: Lyu_Imaginary Stroke Movement Measurement and Visualization

“Imaginary Stroke Movement Measurement and Visualization” by Lyu, Zhang and Yuan

2021 Art Papers: Lyu_Imaginary Stroke Movement Measurement and Visualization

“Visualization of the Imaginary Stroke Movement of Painting and Calligraphy” by Zhang, Lyu and Yuan

2021 Art Papers: Zhang_Cangjie's Poetry: An Interactive Art Experience of A Semantic Human-Machine Reality

“Cangjie’s Poetry: An Interactive Art Experience of A Semantic Human-Machine Reality” by Zhang, Ren and Legrady

2021 Art Papers: Zhang_Cangjie's Poetry: An Interactive Art Experience of A Semantic Human-Machine Reality

“Cangjie’s Poetry” by Zhang and Ren

2021 Art Papers: Farahi_"Can the Subaltern Speak?": Feminism in Robotic Mask Design

“‘Can the Subaltern Speak?’: Feminism in Robotic Mask Design” by Farahi

2001 Art Paper: Sack_What Does A Very Large-Scale Conversation Look Like?

“What Does a Very Large-Scale Conversation Look Like?” by Sack

1984 SIGGRAPH Image Not Available

“What Good is a Computer to an Architect?” by Mitchell

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