“WonderScope: Practical Near-surface AR Device for Museum Exhibits” by Yi, Shin, Lee, Youn, Ham, et al. …

  • ©HyeonBeom Yi, Yeeun Shin, Sehee Lee, Eunhye Youn, Auejin Ham, Geehyuk Lee, and Woohun Lee

Conference:


Entry Number: 12

Title:


    WonderScope: Practical Near-surface AR Device for Museum Exhibits

Presenter(s):



Description:


    Mobile augmented reality (AR) applications have become essential tools for delivering additional information to museum visitors. However, interacting through a mobile screen can potentially distract visitors from the exhibits. We propose WonderScope which is a peripheral system for mobile devices that enables practical near-surface AR interaction. Using a single small RFID tag on the exhibit as the origin, WonderScope can detect the position and orientation of the device on the surface of the exhibit. It performs on various surfaces of different materials based on the result of data fusion from two types of displacement sensors and an accelerometer of an inertial measurement unit (IMU). The mobile application utilizes the data for spatial registration of digital content on the exhibit’s surface, which make the users feel like seeing-through or magnifying the surface of exhibits.

References:


    1. Liviu Coconu and Hans-Christian Hege. 2017. DevEyes: Tangible Devices on Augmented Passive Surfaces. In Proceedings of the Eleventh International Conference on Tangible, Embedded, and Embodied Interaction. New York, NY, USA, 409–411.
    2. Sang-won Leigh, Philipp Schoessler, Felix Heibeck, Pattie Maes, and Hiroshi Ishii. 2015. THAW: Tangible Interaction with See-Through Augmentation for Smartphones on Computer Screens. In Proceedings of the International Conference on Tangible, Embedded, and Embodied Interaction. New York, NY, USA, 89–96.
    3. Alex Olwal. 2006. LightSense: Enabling Spatially Aware Handheld Interaction Devices. In Proceedings of the 5th IEEE and ACM International Symposium on Mixed and Augmented Reality. USA, 119–122.
    4. Brygg Ullmer and Hiroshi Ishii. 1997. The MetaDESK: Models and Prototypes for Tangible User Interfaces. In Proceedings of the 10th Annual ACM Symposium on User Interface Software and Technology. New York, NY, USA, 223–232.
    5. Ding Xu, Ali Momeni, and Eric Brockmeyer. 2015. MagPad: A Near Surface Augmented Reading System for Physical Paper and Smartphone Coupling. In Adjunct Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology. New York, NY, USA, 103–104.

ACM Digital Library Publication:



Overview Page:


Type: