“Advanced Use Cases for Animation Rigging in Unity” by Bouvier-Zappa, Dionne and Hunt
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Conference:
- SIGGRAPH 2019
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More from SIGGRAPH 2019:
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Type(s):
Title:
- Advanced Use Cases for Animation Rigging in Unity
Presenter(s):
Description:
The Animation Rigging package for Unity enables users to setup rigs to procedurally control skeletal animations as a post-process. Attendees of this Studio Workshop will get hands-on experience working with this system in step-by-step tutorials. We will also show how to extend the package functionalities using C#.