“Physics-Based Character Animation With Cascadeur” by Khapugin and Grishanin
Conference:
- SIGGRAPH 2019
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More from SIGGRAPH 2019:
Type(s):
Title:
- Physics-Based Character Animation With Cascadeur
Presenter(s):
Description:
In this workshop we will create a realistic acrobatic 3D fighting animation using the animation software Cascadeur. We will learn the key features of physics-based character animation and will immediately apply the learned knowledge by creating an action sequence. Cascadeur is a new toolset that enables animators to create physical correct character animations for video games and movies – without the use of motion capture.