2016 Real-Time Live: Antoniades_CREATING A LIVE REAL-TIMEPERFORMANCE-CAPTURED DIGITAL HUMAN

“CREATING A LIVE REAL-TIME PERFORMANCE-CAPTURED DIGITAL HUMAN” by Antoniades, Libreri, Mastilovic and Caulkin

2017 Realtime-Live: Pinscreen, Inc._PINSCREEN: CREATING PERFORMANCEDRIVEN AVATARS IN SECONDS

“PINSCREEN: CREATING PERFORMANCE- DRIVEN AVATARS IN SECONDS” by University of South Carolina

2017 Realtime-Live: Unity Technologies_UNITY: EDITORVR

“UNITY: EDITORVR” by Unity Technologies

2018 Realtime-Live: Giordana_Virtual Production in 'Book of the Dead': Technicolor's Genesis Platform, Powered by Unity

“Virtual Production in ‘Book of the Dead’: Technicolor’s Genesis Platform, Powered by Unity” by Giordana, Efremov, Sourimant, Rasheva, Tatarchuk, et al. …

2018 Realtime-Live: Moran_The ‘Reflections’ Ray-Tracing Demo Presented in Real Time and Captured Live Using Virtual Production Techniques

“The ‘Reflections’ Ray-Tracing Demo Presented in Real Time and Captured Live Using Virtual Production Techniques” by Moran and Leo

2018 Realtime-Live: Prunier_The Power of Real-Time Collaborative Filmmaking

“The Power of Real-Time Collaborative Filmmaking” by Prunier, Bauer, Raeymaekers and Tayeb

2018 Realtime-Live: Harvey_Oats Studios VFX Workflow for Real-Time Production with Photogrammetry, Alembic, and Unity

“Oats Studios VFX Workflow for Real-Time Production with Photogrammetry, Alembic, and Unity” by Harvey, Blomkamp, Riva and Blomkamp

2018 Immersive Pavillion: Soffner_IKEA Immerse Interior Designer

“IKEA Immerse Interior Designer” by Soffner and Baumbach

2018 Realtime-Live: Glassenberg_Gastro Ex: Real-Time Interactive Fluids and Soft Tissues on Mobile and VR

“Gastro Ex: Real-Time Interactive Fluids and Soft Tissues on Mobile and VR” by Glassenberg and Yaeger

2018 Realtime-Live: Strassberger_Democratising Mocap: Real-Time Full-Performance Motion Capture with an iPhone X, Xsens, and Maya

“Democratising Mocap: Real-Time Full-Performance Motion Capture with an iPhone X, Xsens, and Maya” by Strassberger and Sikkema

2019 Real-Time Live: VR Hair Salon for Avatars

“VR Hair Salon for Avatars” by Li, Xing, Nagano, Hu and Wei

2019 Real-Time Live: “Reality vs illusion” Real-time Ray Tracing

““Reality vs illusion” Real-time Ray Tracing” by Burke, Scott, Tatarchuk and Lagarde

2019 Real-Time Live: Real-time Procedural VFX Characters in Unity’s real-time short film “The Heretic”

“Real-time Procedural VFX Characters in Unity’s real-time short film “The Heretic”” by Lazar and Efremov

2019 Real-Time Live: Quixel's Rebirth: Megascans Environment Breakdown

“Quixel’s Rebirth: Megascans Environment Breakdown” by Davis

2019 Real-Time Live: Project Nira: Instant interactive real-time access to multi-gigabyte sized 3D assets on any device

“Project Nira: Instant interactive real-time access to multi-gigabyte sized 3D assets on any device” by Manesku, Keissami and Johnson

2019 Real-Time Live: Causing Chaos: Physics and Destruction in Unreal Engine

“Causing Chaos: Physics and Destruction in Unreal Engine” by Lentine and Allen

2021 Real-Time Live: Shading Rig: Dynamic Art-Directable Stylised Shading for 3D Characters

“Shading Rig: Dynamic Art-Directable Stylised Shading for 3D Characters” by Petikam, Anjyo and Rhee

2000 Etech Ohshima: RV-Border Guards: A Multi-Player Entertainment in Mixed-Reality Space

“RV-Border Guards: A Multi-Player Entertainment in Mixed-Reality Space” by Ohshima

2001 Etech Ljungstrand: Pirates

“Pirates!” by Ljungstrand

2001 Etech Forlines: CircleMaze

“CircleMaze” by Forlines

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