“The ‘Reflections’ Ray-Tracing Demo Presented in Real Time and Captured Live Using Virtual Production Techniques” by Moran and Leo
Conference:
- SIGGRAPH 2018
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More from SIGGRAPH 2018:
Title:
- The ‘Reflections’ Ray-Tracing Demo Presented in Real Time and Captured Live Using Virtual Production Techniques
Developer(s):
Description:
Epic Games, Nvidia, and ILMxLAB would like to present 2018’s GDC demo, “Reflections,” set in the “Star Wars” universe. In addition, we will record a character performance live using virtual production/virtual reality directly into Unreal Engine Sequencer, and then play the demo with real-time ray tracing live at 24fps.