“The ‘Reflections’ Ray-Tracing Demo Presented in Real Time and Captured Live Using Virtual Production Techniques” by Moran and Leo

  • ©Gavin Moran and Mohen Leo

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    The ‘Reflections’ Ray-Tracing Demo Presented in Real Time and Captured Live Using Virtual Production Techniques

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    Epic Games, Nvidia, and ILMxLAB would like to present 2018’s GDC demo, “Reflections,” set in the “Star Wars” universe. In addition, we will record a character performance live using virtual production/virtual reality directly into Unreal Engine Sequencer, and then play the demo with real-time ray tracing live at 24fps.


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