Leo Hourvitz
About Leo Hourvitz
Affiliations
- NeXT, Inc.
- Electronic Arts (EA)
- Polygon Pictures Inc. and Broderbund Software
- Maxis Software and Pixar
Location
- Palo Alto, California, United States of America
Bio
SIGGRAPH 1989
Leo Hourvitz is the head of the graphics group at NeXT, Inc., where he has been involved in the design of DISPLAY POSTSCRIPT and the NeXT computer system for over three years. Previous to working at NeXT, Leo worked in the Macintosh software group at Apple Computer. He is a graduate of the MIT Architecture Machine group, and the University of Michigan.
SIGGRAPH 1990
Leo Hourvitz is the head of the graphics group at NeXT, Inc., where he has been involved in the design of Display PostScript and the NeXT computer system for four and a half years. Previous to working at NeXT, Leo worked in the Macintosh software group at Apple Computer. He is a graduate of the MIT Architecture Machine Group and the University of Michigan.
SIGGRAPH Conference Organizing Committee Positions
Chair
- SIGGRAPH 1995: Panels
Conference Contributions
Learning
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Courses
Panels
Sessions Moderated
- “From the ground up: building a machine city for Matrix: Revolutions” by Rose
- “Procedural Petticoats in Shrek 2” by Baer
- “Fireballs in Shrek 2” by Lamorlette, Baer and Max
- “Making of The Superpunch” by Borshukov, Faiman, Jack, Larsen, Mihashi, et al. …
- “The Art of SSX3” by LaBounta
- “Quality issues in asset creation on a massive scale for Everquest II” by Compton
- “An efficient production pipeline used to create 52 full 3DCGI anime episodes” by Suzuki, Matsuno, Horiguchi and Arima
- “Workflow and CG tools for the cartoon tv program “Monkey Turn”” by Yamagishi, Kondo, Uchibori and Anjyo
Other Information
Roles
- Art Show Organizing Committee Member
- Computer Animation Organizing Committee Member
- Course Organizer
- Course Presenter
- Panel Presenter
- Panels Organizing Committee Chair/Co-Chair
- Panels Organizing Committee Member
- Talk (Sketch) Moderator
- Talks (Sketches) Jury Member
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