Jeremy Cowles
Most Recent Affiliation(s):
- Google, Pixar Animation Studios, Unity Technologies
Bio:
SIGGRAPH 2017
Jeremy Cowles is a Senior Software Engineer in Google’s AR/VR group working on Tilt Brush with a focus on rendering and performance. Prior to Google, Jeremy was the technical lead of the GPU team in Pixar’s R&D group, where he was the co-designer of the high performance render engine, Hydra, and contributed to Pixar’s open source projects Universal Scene Description and OpenSubdiv.
SIGGRAPH 2022
Jeremy Cowles is the director of the Machine Learning Artistry Lab, focused on the application of machine learning for content creation. Prior to Unity, he worked in the Google VR/AR group, and at Pixar devleoping USD, OpenSubdiv, and Hydra.
Experience Category: Jury Member:
Experience(s):
Learning Category: Presentation(s):
Type: [Talks (Sketches)]
Real-time crowd visualization in point-cached pipelines Presenter(s): [Cowles] [Tejima] [Yu]
Entry No.: [04]
[SIGGRAPH 2015]
Role(s):
- Computer Animation Jury Member
- Immersive Pavilion (VR Village) Developer
- Realtime Live Presenter
- Talk (Sketch) Presenter