Celeste Fowler

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  • SIGGRAPH 1997

    Celeste Fowler is a software engineer in the Advanced Systems Division at Silicon Graphics. She worked on the OpenGL imaging pipeline for the InfiniteReality graphics system and on the OpenGL display list implementation for InfiniteReality and RealityEngine.  Before coming to SGI, Celeste attended Princeton University where she did research on radiosity techniques and TA’d courses in computer graphics and programming systems.  


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