“Visual Attention Driven Progressive Rendering for Interactive Walkthroughs” by Haber, Myszkowski, Yamauchi and Seidel

  • ©Jörg Haber, Karol Myszkowski, Hitoshi Yamauchi, and Hans-Peter Seidel

Conference:


Type:


Interest Area:


    Application

Title:

    Visual Attention Driven Progressive Rendering for Interactive Walkthroughs

Session/Category Title:   Realtime Applications


Presenter(s)/Author(s):



Abstract:


    Pre-computed globalillumination solutions using graphics hardware to interactively render photometrically complex scenes. A visual-attention model guides corrective ray tracing. Resulting samples are splatted into framebuffer and cached for reprojection.

References:


    1. Itti, L., Koch, C., & Niebur, E. (1998). A model of saliency-based visual attention for rapid scene analysis. Pattern Analysis and Machine Intelligence, 20 (11), 1254-1259.
    2. Stamminger, M. & Drettakis, G. (2001). Interactive sampling and rendering for complex and procedural geometry. Rendering Techniques 2001 (Proceedings 12th EG Workshop on Rendering), in press.


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