“Non-Traditional Modeling” by Wyvill, Ebert and Gross

  • ©Brian Wyvill, David S. Ebert, and Markus Gross

Conference:


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Entry Number: 41

Title:

    Non-Traditional Modeling

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Abstract:


    Prerequisites
    Familiarity with standard graphics techniques for modeling and rendering. Familiarity with parametric and polygon modeling, procedural techniques, and particle systems is helpful but not required.

    Topics
    General procedural modeling techniques; algorithmic representations of geometry; L-systems, fractals, and procedural cloud modeling; data structures and algorithms for implicit modeling, including controlled blending techniques, precise contact modeling, constructive solid geometry, space warping; point-based rendering methods; spectral processing of point-sampled geometry.

    Description
    The state of the art in three areas of modeling that might be considered non-traditional; procedural-volume modeling, implicit-surface modeling, and point-based modeling. The course presents methods for designing, storing, manipulating, and rendering these models, and summarizes their advantages, their practical applications, and future directions for research.

     


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