“Interactive Multimedia Authoring and Publishing” by Lathrop, Fichera, Machover and Badler

  • ©Olin Lathrop, Richard M. Fichera, Carl Machover, and Norman I. Badler



Entry Number: 03


    Interactive Multimedia Authoring and Publishing

Course Organizer(s):



    No background in computer graphics or mathematics is required. Some exposure to computers and programming would be helpful.

    Who Should Attend
    Technical professionals and managers who are unfamiliar with computer graphics and desire a general understanding.

    The course helps people who have heard terms such as pixel, CSG, Z-buffer, and trackball, and would like a more global context in which to make sense of them and understand how they fit together.

    This course begins with a brief historical perspective of computer graphics and an introduction to fundamental concepts-covering the current state of the industry and important trends. The majority of the course is a survey of topics. Emphasis is on breadth of coverage, not technical details. Attendees get an intuitive understanding of many concepts, rather than details of only a few.

Contents/Schedule PDF:

Contributed By:

    Mary Whitton


    Charles Babbage Institute Archives, University of Minnesota

Overview Page: