“HDTV Architectures from a Computer Graphics Perspective” by Demos, Gerovac, Clark and Gish

  • ©Gary Demos, Branko J. Gerovac, Jim Clark, and Walter Gish



Entry Number: 06


    HDTV Architectures from a Computer Graphics Perspective

Course Organizer(s):



    Knowledge of pixel raster common to digital video and computer graphics displays and frame buffers. Some familiarity with RGB, color component luminance formats, and beginning digital signal processing. Basic calculus is assumed; knowledge of Fourier Transforms may help.

    Who Should Attend
    Anyone involved in integrating video and computers, and intending to work with high definition television, HDTV. Knowledgeable computer graphics people can benefit from this introduction.

    The course provides an overview of HDTV technical issues and describes cutting-edge developments involving the integration of digital HDTV with computers.

    It is anticipated that HDTV imaging will have a major impact on computer graphics just as multimedia is the beginning of moving video imagery on the desktop. This course is especially relevant to anyone who has ever wondered why multimedia video on a computer screen seems to have funny motion, appear fuzzy, and the wrong color and contrast.

    Learn about the technical issues, many of which are being developed and resolved within numerous standards bodies, involved in the evolution of digital HDTV. Issues include: colorimetry and digital pixel representations, resolution conversion (transcoding), frame-rate conversion issues, and digital image compression.

Contents/Schedule PDF:

Contributed By:

    Mary Whitton


    Charles Babbage Institute Archives, University of Minnesota

Overview Page: