“Graphic Design for Usable GUIs” by Marcus, Frank, Armitage and Tien
Conference:
Type(s):
Entry Number: 12
Title:
- Graphic Design for Usable GUIs
Presenter(s)/Author(s):
Abstract:
Description
The tutorial will introduce terminology, principles, guidelines, and heuristics for using information-oriented, systematic graphic design in graphical user interfaces (GU ls), especially for the design of icons, dialogue boxes and control panels, metaphors, mental models, and other navigational devices that often are not prescribed by window management systems. Participants will be exposed to a wide body of existing knowledge and practical advice that are immediately useful, as well as potential research topics in user interface design. They will observe and analyze techniques for making displays more intelligible, functional, aesthetic, and marketable. Extensively illustrated lectures and demo excerpts will cover perceptual, conceptual, and communication issues in typography, symbol systems, color, spatial composition, animation, and sequencing, including the design of the following:
Metaphors
Mental models and navigation
Look and feel
Proportion and composition: grids
Color selection
Tables and forms
Charts and diagrams
Icons and cursors
Windows and menus
Dialogue boxes/control panels
Visual semiotics conventions
Style guides
Practical pen-and-paper design problems with critical review and commentary by the instructor will give participants experience in designing components of graphical user interfaces, such icons, dialogue boxes, and metaphors.
Contents/Schedule PDF:
Contributed By:
- Maxine Brown
Location:
- In the collection of Maxine Brown