“Geometric Modeling Based on Polygonal Meshes” by Alliez, Kobbelt and Levy

  • ©Pierre Alliez, Leif Kobbelt, and Bruno Levy

Conference:


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Entry Number: 23

Title:

    Geometric Modeling Based on Polygonal Meshes

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Abstract:


    Prerequisites
    Basic knowledge of geometric concepts, but not specific knowledge about polygonal meshes or the discretization of continuous problems for them.

    Intended Audience
    Computer graphics researchers, software developers, and engineers in CAGD, computer games, or the movie industry, who are interested in geometry-processing algorithms based on triangle meshes.

    Description
    This course discusses the entire geometry processing pipeline based on polygonal meshes. Topics include fundamental concepts and recent developments for mesh generation, optimization, parameterization, and deformation. The course includes interactive demonstrations and provides full source code for most topics.

     

     


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